aboutsummaryrefslogtreecommitdiff
path: root/engines/made/detection.cpp
diff options
context:
space:
mode:
authorBenjamin Haisch2008-04-23 08:08:37 +0000
committerBenjamin Haisch2008-04-23 08:08:37 +0000
commit6069dba988e9940b4d5285d6abc01b83967f8702 (patch)
tree3e70fa2ecffca571d1dde627a5f052653a44ae57 /engines/made/detection.cpp
parent18ed600abea41fee47f92fa798f6fe49c5c37d25 (diff)
downloadscummvm-rg350-6069dba988e9940b4d5285d6abc01b83967f8702.tar.gz
scummvm-rg350-6069dba988e9940b4d5285d6abc01b83967f8702.tar.bz2
scummvm-rg350-6069dba988e9940b4d5285d6abc01b83967f8702.zip
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
svn-id: r31661
Diffstat (limited to 'engines/made/detection.cpp')
-rw-r--r--engines/made/detection.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/engines/made/detection.cpp b/engines/made/detection.cpp
index e8b63a0aca..9406f1fc53 100644
--- a/engines/made/detection.cpp
+++ b/engines/made/detection.cpp
@@ -73,6 +73,8 @@ static const MadeGameDescription gameDescriptions[] = {
{
// Return to Zork - English CD version
+ // NOTE: This detects the game via the rtzcd.dat which is inside rtzcd.red.
+ // The entry below detects via rtzcd.red directly, which is the "official" way.
{
"rtz",
"CD",
@@ -88,6 +90,22 @@ static const MadeGameDescription gameDescriptions[] = {
},
{
+ // Return to Zork - English CD version
+ {
+ "rtz",
+ "CD",
+ AD_ENTRY1("rtzcd.red", "c4e2430e6b6c6ff1562a80fb4a9df24c"),
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ 0,
+ 0,
+ 0,
+ 0,
+ },
+
+ {
// Return to Zork - Demo
{
"rtz",