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author | Benjamin Haisch | 2008-04-23 08:08:37 +0000 |
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committer | Benjamin Haisch | 2008-04-23 08:08:37 +0000 |
commit | 6069dba988e9940b4d5285d6abc01b83967f8702 (patch) | |
tree | 3e70fa2ecffca571d1dde627a5f052653a44ae57 /engines/made/detection.cpp | |
parent | 18ed600abea41fee47f92fa798f6fe49c5c37d25 (diff) | |
download | scummvm-rg350-6069dba988e9940b4d5285d6abc01b83967f8702.tar.gz scummvm-rg350-6069dba988e9940b4d5285d6abc01b83967f8702.tar.bz2 scummvm-rg350-6069dba988e9940b4d5285d6abc01b83967f8702.zip |
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
svn-id: r31661
Diffstat (limited to 'engines/made/detection.cpp')
-rw-r--r-- | engines/made/detection.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/engines/made/detection.cpp b/engines/made/detection.cpp index e8b63a0aca..9406f1fc53 100644 --- a/engines/made/detection.cpp +++ b/engines/made/detection.cpp @@ -73,6 +73,8 @@ static const MadeGameDescription gameDescriptions[] = { { // Return to Zork - English CD version + // NOTE: This detects the game via the rtzcd.dat which is inside rtzcd.red. + // The entry below detects via rtzcd.red directly, which is the "official" way. { "rtz", "CD", @@ -88,6 +90,22 @@ static const MadeGameDescription gameDescriptions[] = { }, { + // Return to Zork - English CD version + { + "rtz", + "CD", + AD_ENTRY1("rtzcd.red", "c4e2430e6b6c6ff1562a80fb4a9df24c"), + Common::EN_ANY, + Common::kPlatformPC, + Common::ADGF_NO_FLAGS + }, + 0, + 0, + 0, + 0, + }, + + { // Return to Zork - Demo { "rtz", |