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authorFilippos Karapetis2009-01-16 23:20:17 +0000
committerFilippos Karapetis2009-01-16 23:20:17 +0000
commit68a20e2aba09dd366341ab62bbdfb05cd3f04534 (patch)
treec85327c1e0b88431557ddcf22343f32955b5413d /engines/made/resource.cpp
parentd53a340a4d79c2b00a7ac4c0c346607e5d1d0eb8 (diff)
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- Removed _gameVersion, engine versions are set in the game detection entries now
- Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877
Diffstat (limited to 'engines/made/resource.cpp')
-rw-r--r--engines/made/resource.cpp105
1 files changed, 76 insertions, 29 deletions
diff --git a/engines/made/resource.cpp b/engines/made/resource.cpp
index d549dca70f..3086e71edd 100644
--- a/engines/made/resource.cpp
+++ b/engines/made/resource.cpp
@@ -103,7 +103,6 @@ AnimationResource::~AnimationResource() {
}
void AnimationResource::load(byte *source, int size) {
-
Common::MemoryReadStream *sourceS = new Common::MemoryReadStream(source, size);
sourceS->readUint32LE();
@@ -148,7 +147,6 @@ void AnimationResource::load(byte *source, int size) {
}
delete sourceS;
-
}
/* SoundResource */
@@ -162,7 +160,6 @@ SoundResource::~SoundResource() {
}
void SoundResource::load(byte *source, int size) {
-
uint16 chunkCount = READ_LE_UINT16(source + 8);
uint16 chunkSize = READ_LE_UINT16(source + 12);
@@ -172,7 +169,6 @@ void SoundResource::load(byte *source, int size) {
_soundEnergyArray = new SoundEnergyArray;
decompressSound(source + 14, _soundData, chunkSize, chunkCount, _soundEnergyArray);
-
}
Audio::AudioStream *SoundResource::getAudioStream(int soundRate, bool loop) {
@@ -183,6 +179,14 @@ Audio::AudioStream *SoundResource::getAudioStream(int soundRate, bool loop) {
return Audio::makeLinearInputStream(_soundData, _soundSize, soundRate, flags, 0, 0);
}
+void SoundResourceV1::load(byte *source, int size) {
+ // TODO: This is all wrong. Seems like the sound is compressed
+ // but where is the compression info? (chunks, chunk size)
+ _soundSize = size;
+ _soundData = new byte[_soundSize];
+ memcpy(_soundData, source, _soundSize);
+}
+
/* MenuResource */
MenuResource::MenuResource() {
@@ -281,16 +285,24 @@ void GenericResource::load(byte *source, int size) {
memcpy(_data, source, size);
}
-/* ProjectReader */
+/* ResourceReader */
-ProjectReader::ProjectReader() {
+ResourceReader::ResourceReader() {
+ _isV1 = false;
}
-ProjectReader::~ProjectReader() {
+ResourceReader::~ResourceReader() {
+ if (!_isV1) {
+ delete _fd;
+ } else {
+ delete _fdPics;
+ delete _fdSounds;
+ delete _fdMusic;
+ }
}
-void ProjectReader::open(const char *filename) {
-
+// V2
+void ResourceReader::open(const char *filename) {
_fd = new Common::File();
_fd->open(filename);
@@ -326,38 +338,72 @@ void ProjectReader::open(const char *filename) {
}
_cacheCount = 0;
+}
+// V1
+void ResourceReader::openResourceBlocks() {
+ _isV1 = true;
+ _fdPics = new Common::File();
+ _fdSounds = new Common::File();
+ _fdMusic = new Common::File();
+
+ openResourceBlock("pics.blk", _fdPics, kResFLEX);
+ openResourceBlock("snds.blk", _fdSounds, kResSNDS);
+ openResourceBlock("music.blk", _fdMusic, kResMIDI);
}
-PictureResource *ProjectReader::getPicture(int index) {
+void ResourceReader::openResourceBlock(const char *filename, Common::File *blockFile, uint32 resType) {
+ blockFile->open(filename);
+
+ blockFile->readUint16LE(); // Skip unused
+ uint16 count = blockFile->readUint16LE();
+ blockFile->readUint16LE(); // Skip unused
+ uint32 type = blockFile->readUint32BE();
+ if (type != kResFLEX)
+ warning("openResourceBlocks: resource header is not 'FLEX'");
+
+ _resSlots[resType] = new ResourceSlots();
+
+ for (uint16 i = 0; i < count; i++) {
+ uint32 offset = blockFile->readUint32LE();
+ blockFile->readUint32LE();
+ uint32 size = blockFile->readUint32LE();
+ _resSlots[resType]->push_back(ResourceSlot(offset, size));
+ }
+}
+
+PictureResource *ResourceReader::getPicture(int index) {
return createResource<PictureResource>(kResFLEX, index);
}
-AnimationResource *ProjectReader::getAnimation(int index) {
+AnimationResource *ResourceReader::getAnimation(int index) {
return createResource<AnimationResource>(kResANIM, index);
}
-SoundResource *ProjectReader::getSound(int index) {
- return createResource<SoundResource>(kResSNDS, index);
+SoundResource *ResourceReader::getSound(int index) {
+ if (!_isV1)
+ return createResource<SoundResource>(kResSNDS, index);
+ else
+ return createResource<SoundResourceV1>(kResSNDS, index);
}
-MenuResource *ProjectReader::getMenu(int index) {
+MenuResource *ResourceReader::getMenu(int index) {
return createResource<MenuResource>(kResMENU, index);
}
-FontResource *ProjectReader::getFont(int index) {
+FontResource *ResourceReader::getFont(int index) {
return createResource<FontResource>(kResFONT, index);
}
-GenericResource *ProjectReader::getXmidi(int index) {
+GenericResource *ResourceReader::getXmidi(int index) {
return createResource<GenericResource>(kResXMID, index);
}
-GenericResource *ProjectReader::getMidi(int index) {
+GenericResource *ResourceReader::getMidi(int index) {
return createResource<GenericResource>(kResMIDI, index);
}
-void ProjectReader::loadIndex(ResourceSlots *slots) {
+void ResourceReader::loadIndex(ResourceSlots *slots) {
_fd->readUint32LE(); // skip INDX
_fd->readUint32LE(); // skip index size
_fd->readUint32LE(); // skip unknown
@@ -372,16 +418,17 @@ void ProjectReader::loadIndex(ResourceSlots *slots) {
}
}
-void ProjectReader::freeResource(Resource *resource) {
+void ResourceReader::freeResource(Resource *resource) {
tossResourceFromCache(resource->slot);
}
-bool ProjectReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size) {
+bool ResourceReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size) {
+ int offset = !_isV1 ? 62 : 0;
if (slot && slot->size > 0) {
- size = slot->size - 62;
+ size = slot->size - offset;
buffer = new byte[size];
- debug(2, "ProjectReader::loadResource() %08X", slot->offs + 62);
- _fd->seek(slot->offs + 62);
+ debug(2, "ResourceReader::loadResource() %08X", slot->offs + offset);
+ _fd->seek(slot->offs + offset);
_fd->read(buffer, size);
return true;
} else {
@@ -389,7 +436,7 @@ bool ProjectReader::loadResource(ResourceSlot *slot, byte *&buffer, uint32 &size
}
}
-ResourceSlot *ProjectReader::getResourceSlot(uint32 resType, uint index) {
+ResourceSlot *ResourceReader::getResourceSlot(uint32 resType, uint index) {
ResourceSlots *slots = _resSlots[resType];
if (index >= 1 && index < slots->size()) {
return &slots->operator[](index);
@@ -398,13 +445,13 @@ ResourceSlot *ProjectReader::getResourceSlot(uint32 resType, uint index) {
}
}
-Resource *ProjectReader::getResourceFromCache(ResourceSlot *slot) {
+Resource *ResourceReader::getResourceFromCache(ResourceSlot *slot) {
if (slot->res)
slot->refCount++;
return slot->res;
}
-void ProjectReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
+void ResourceReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
if (_cacheCount >= kMaxResourceCacheCount)
purgeCache();
slot->res = res;
@@ -412,13 +459,13 @@ void ProjectReader::addResourceToCache(ResourceSlot *slot, Resource *res) {
_cacheCount++;
}
-void ProjectReader::tossResourceFromCache(ResourceSlot *slot) {
+void ResourceReader::tossResourceFromCache(ResourceSlot *slot) {
if (slot->res)
slot->refCount--;
}
-void ProjectReader::purgeCache() {
- debug(2, "ProjectReader::purgeCache()");
+void ResourceReader::purgeCache() {
+ debug(2, "ResourceReader::purgeCache()");
for (ResMap::const_iterator resTypeIter = _resSlots.begin(); resTypeIter != _resSlots.end(); ++resTypeIter) {
ResourceSlots *slots = (*resTypeIter)._value;
for (ResourceSlots::iterator slotIter = slots->begin(); slotIter != slots->end(); ++slotIter) {