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author | Johannes Schickel | 2011-04-17 16:29:23 +0200 |
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committer | Johannes Schickel | 2011-04-17 16:29:23 +0200 |
commit | b6fc71b0c5192aea09a240f84e4c380b52c1710b (patch) | |
tree | 457b08dc3dcaee509a6154a3b9b3579b3d4b228d /engines/made/screen.cpp | |
parent | 7b9b5681488f04a817d70812c18a8f1f88fbc931 (diff) | |
download | scummvm-rg350-b6fc71b0c5192aea09a240f84e4c380b52c1710b.tar.gz scummvm-rg350-b6fc71b0c5192aea09a240f84e4c380b52c1710b.tar.bz2 scummvm-rg350-b6fc71b0c5192aea09a240f84e4c380b52c1710b.zip |
MADE: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
Diffstat (limited to 'engines/made/screen.cpp')
-rw-r--r-- | engines/made/screen.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/made/screen.cpp b/engines/made/screen.cpp index 2649e2bd37..fe2bf64b82 100644 --- a/engines/made/screen.cpp +++ b/engines/made/screen.cpp @@ -36,10 +36,10 @@ Screen::Screen(MadeEngine *vm) : _vm(vm) { _newPalette = new byte[768]; _backgroundScreen = new Graphics::Surface(); - _backgroundScreen->create(320, 200, 1); + _backgroundScreen->create(320, 200, Graphics::PixelFormat::createFormatCLUT8()); _workScreen = new Graphics::Surface(); - _workScreen->create(320, 200, 1); + _workScreen->create(320, 200, Graphics::PixelFormat::createFormatCLUT8()); _backgroundScreenDrawCtx.clipRect = Common::Rect(320, 200); _workScreenDrawCtx.clipRect = Common::Rect(320, 200); @@ -51,7 +51,7 @@ Screen::Screen(MadeEngine *vm) : _vm(vm) { // Screen mask is only needed in v2 games if (_vm->getGameID() != GID_RTZ) { _screenMask = new Graphics::Surface(); - _screenMask->create(320, 200, 1); + _screenMask->create(320, 200, Graphics::PixelFormat::createFormatCLUT8()); _maskDrawCtx.clipRect = Common::Rect(320, 200); _maskDrawCtx.destSurface = _screenMask; } |