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author | Johannes Schickel | 2009-05-24 15:17:42 +0000 |
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committer | Johannes Schickel | 2009-05-24 15:17:42 +0000 |
commit | b3c6751b9b7fc1401fd5e87a034cdaec92b67b20 (patch) | |
tree | aa00dba58fb88ea2e095b886963370c7290c692b /engines/made/screenfx.cpp | |
parent | 7c1eb057146af11793c627327f3fefe309d27fbb (diff) | |
download | scummvm-rg350-b3c6751b9b7fc1401fd5e87a034cdaec92b67b20.tar.gz scummvm-rg350-b3c6751b9b7fc1401fd5e87a034cdaec92b67b20.tar.bz2 scummvm-rg350-b3c6751b9b7fc1401fd5e87a034cdaec92b67b20.zip |
Strip trailing whitespaces in the whole code base.
svn-id: r40867
Diffstat (limited to 'engines/made/screenfx.cpp')
-rw-r--r-- | engines/made/screenfx.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/made/screenfx.cpp b/engines/made/screenfx.cpp index b89ecce70a..7d1c3ed0a7 100644 --- a/engines/made/screenfx.cpp +++ b/engines/made/screenfx.cpp @@ -51,15 +51,15 @@ ScreenEffects::ScreenEffects(Screen *screen) : _screen(screen) { vfxY1 = 0; vfxWidth = 0; vfxHeight = 0; - + _fxPalette = new byte[768]; - + } ScreenEffects::~ScreenEffects() { delete[] _fxPalette; } - + void ScreenEffects::run(int16 effectNum, Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { // Workaround: we set up the final palette beforehand, to reduce CPU usage during the screen effect. // The visual difference is not noticeable, but CPU load is much much less (as palette updates are very expensive). |