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author | Filippos Karapetis | 2011-09-26 22:22:16 +0300 |
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committer | Filippos Karapetis | 2011-09-26 22:22:16 +0300 |
commit | 8c431e13a6021785d480375dbf3b40a4b83f278c (patch) | |
tree | a6d7f71b0dc35d22b2cc1396a59f8f1213301c54 /engines/made/screenfx.h | |
parent | 9fd66deb43a8ba1bd7b423cb6fe2b7177af74166 (diff) | |
download | scummvm-rg350-8c431e13a6021785d480375dbf3b40a4b83f278c.tar.gz scummvm-rg350-8c431e13a6021785d480375dbf3b40a4b83f278c.tar.bz2 scummvm-rg350-8c431e13a6021785d480375dbf3b40a4b83f278c.zip |
MADE: Hopefully fixed bug #2957333 - "MADE: Screen effects sometimes look wrong/bad"
Applied johndoe's patch from that tracker item
Diffstat (limited to 'engines/made/screenfx.h')
-rw-r--r-- | engines/made/screenfx.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/made/screenfx.h b/engines/made/screenfx.h index 793fcba2d6..6011da7d6f 100644 --- a/engines/made/screenfx.h +++ b/engines/made/screenfx.h @@ -34,6 +34,14 @@ namespace Made { +struct BlendedPaletteStatus { + bool _active; + byte *_palette, *_newPalette; + int _colorCount; + int16 _value, _maxValue, _incr; + int cnt; +}; + class ScreenEffects { public: ScreenEffects(Screen *screen); @@ -47,8 +55,12 @@ private: static const byte vfxOffsIndexTable[8]; const byte *vfxOffsTablePtr; int16 vfxX1, vfxY1, vfxWidth, vfxHeight; + BlendedPaletteStatus _blendedPaletteStatus; + void setPalette(byte *palette); void setBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 value, int16 maxValue); + void startBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 maxValue); + void stepBlendedPalette(); void copyFxRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2); void vfx00(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); |