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author | Vicent Marti | 2008-06-14 14:44:29 +0000 |
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committer | Vicent Marti | 2008-06-14 14:44:29 +0000 |
commit | d0b27cf9c66b9281899acf826cb205e19dcb7260 (patch) | |
tree | 74e813b1d1f081f35f41ca7a95da5d048951b9e7 /engines/made/screenfx.h | |
parent | d51a0cab3fe494698f001d81d5d86cea7cd0395b (diff) | |
parent | 91d3ea31359950b59ee46af8355cc0f5790257e5 (diff) | |
download | scummvm-rg350-d0b27cf9c66b9281899acf826cb205e19dcb7260.tar.gz scummvm-rg350-d0b27cf9c66b9281899acf826cb205e19dcb7260.tar.bz2 scummvm-rg350-d0b27cf9c66b9281899acf826cb205e19dcb7260.zip |
Merged trunk into the GUI branch.
Fixed MSVS9 project files.
svn-id: r32702
Diffstat (limited to 'engines/made/screenfx.h')
-rw-r--r-- | engines/made/screenfx.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/engines/made/screenfx.h b/engines/made/screenfx.h new file mode 100644 index 0000000000..e5023621ae --- /dev/null +++ b/engines/made/screenfx.h @@ -0,0 +1,70 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef MADE_SCREENFX_H +#define MADE_SCREENFX_H + +#include "common/endian.h" +#include "common/util.h" +#include "common/rect.h" + +#include "graphics/surface.h" + +#include "made/made.h" +#include "made/screen.h" + +namespace Made { + +class ScreenEffects { +public: + ScreenEffects(Screen *screen); + void run(int16 effectNum, Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void flash(int count, byte *palette, int colorCount); +private: + Screen *_screen; + byte _fxPalette[768]; + static const byte vfxOffsTable[64]; + static const byte vfxOffsIndexTable[8]; + const byte *vfxOffsTablePtr; + int16 vfxX1, vfxY1, vfxWidth, vfxHeight; + void setPalette(byte *palette); + void setBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 value, int16 maxValue); + void copyFxRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2); + void copyRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2); + void vfx00(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx02(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx09(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx10(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx11(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx12(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx13(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx14(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx15(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); + void vfx17(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount); +}; + +} // End of namespace Made + +#endif /* MADE_H */ |