aboutsummaryrefslogtreecommitdiff
path: root/engines/made/scriptfuncs.h
diff options
context:
space:
mode:
authorFilippos Karapetis2008-04-23 17:21:49 +0000
committerFilippos Karapetis2008-04-23 17:21:49 +0000
commitb69ffa922aefeaa649a56a1ea8d9a0bd646db76c (patch)
tree994336d9259d8bbddfbe875b10e83036a778a718 /engines/made/scriptfuncs.h
parent79d6c9f04209774f5222e161136627c07beb1013 (diff)
downloadscummvm-rg350-b69ffa922aefeaa649a56a1ea8d9a0bd646db76c.tar.gz
scummvm-rg350-b69ffa922aefeaa649a56a1ea8d9a0bd646db76c.tar.bz2
scummvm-rg350-b69ffa922aefeaa649a56a1ea8d9a0bd646db76c.zip
In-game sound effects and voices should be working correctly now.
Implemented the following opcodes: - o1_PLAYSND - o1_ISSND - o1_STOPSND - o1_PLAYVOICE - o1_SOUNDRATE - o1_SETVOLUME svn-id: r31666
Diffstat (limited to 'engines/made/scriptfuncs.h')
-rw-r--r--engines/made/scriptfuncs.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/made/scriptfuncs.h b/engines/made/scriptfuncs.h
index 971db34ffd..2f6def0fa9 100644
--- a/engines/made/scriptfuncs.h
+++ b/engines/made/scriptfuncs.h
@@ -45,6 +45,8 @@ public:
virtual void setupExternalsTable() = 0;
protected:
MadeEngine *_vm;
+ Audio::SoundHandle _audioStreamHandle;
+ Audio::SoundHandle _voiceStreamHandle;
Common::Array<const ExternalFunc*> _externalFuncs;