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author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 |
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committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 |
commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/made/sound.cpp | |
parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip |
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
Diffstat (limited to 'engines/made/sound.cpp')
-rw-r--r-- | engines/made/sound.cpp | 26 |
1 files changed, 22 insertions, 4 deletions
diff --git a/engines/made/sound.cpp b/engines/made/sound.cpp index 91e855cbf5..ad49031e7b 100644 --- a/engines/made/sound.cpp +++ b/engines/made/sound.cpp @@ -133,10 +133,10 @@ void ManholeEgaSoundDecompressor::update3() { _sample2 += _sample1; } -void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray) { +void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray, SoundDecoderData *soundDecoderData) { - int16 prevSample = 0, workSample = 0; - byte soundBuffer[1025]; + int16 prevSample, workSample; + byte* soundBuffer; byte deltaSoundBuffer[1024]; int16 soundBuffer2[16]; byte deltaType, type; @@ -159,6 +159,15 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou if (soundEnergyArray) soundEnergyArray->clear(); + if (soundDecoderData) { + soundBuffer = soundDecoderData->_soundBuffer; + prevSample = soundDecoderData->_prevSample; + } else { + soundBuffer = new byte[1025]; + memset(soundBuffer, 0x80, 1025); + prevSample = 0; + } + while (chunkCount--) { deltaType = (*source) >> 6; workChunkSize = chunkSize; @@ -233,6 +242,11 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou } if (deltaType > 0) { + // NB: The original did not add this extra value at the end (as far + // as I can tell), and so technically read past the filled part of + // soundBuffer. + soundBuffer[workChunkSize] = soundBuffer[workChunkSize - 1]; + if (deltaType == 1) { for (i = 0; i < chunkSize - 1; i += 2) { l = i / 2; @@ -255,9 +269,13 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou prevSample = workSample; memcpy(dest, soundBuffer, chunkSize); dest += chunkSize; - } + if (soundDecoderData) { + soundDecoderData->_prevSample = prevSample; + } else { + delete[] soundBuffer; + } } } // End of namespace Made |