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authorBenjamin Haisch2008-05-14 09:54:15 +0000
committerBenjamin Haisch2008-05-14 09:54:15 +0000
commit0ec51de2721d7b670c997b7a3d1bc53f432d6e6b (patch)
tree3ec87d40623869be3adbb03d85039240f2312a26 /engines/made
parent97855800b6592cf9c9bc2b010c13cdd07575f5e2 (diff)
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- Added some visual effects (palette fading etc.)
- Moved Screen::getAnimFrameCount directly into o1_GETFRAMECOUNT - Renamed variables/cleanup svn-id: r32104
Diffstat (limited to 'engines/made')
-rw-r--r--engines/made/module.mk1
-rw-r--r--engines/made/screen.cpp134
-rw-r--r--engines/made/screen.h24
-rw-r--r--engines/made/screenfx.cpp254
-rw-r--r--engines/made/screenfx.h63
-rw-r--r--engines/made/scriptfuncs_rtz.cpp8
6 files changed, 408 insertions, 76 deletions
diff --git a/engines/made/module.mk b/engines/made/module.mk
index 164e1bfba4..8d38192af7 100644
--- a/engines/made/module.mk
+++ b/engines/made/module.mk
@@ -10,6 +10,7 @@ MODULE_OBJS = \
redreader.o \
resource.o \
screen.o \
+ screenfx.o \
script.o \
scriptfuncs_lgop2.o \
scriptfuncs_mhne.o \
diff --git a/engines/made/screen.cpp b/engines/made/screen.cpp
index 974dc4b132..563e059309 100644
--- a/engines/made/screen.cpp
+++ b/engines/made/screen.cpp
@@ -32,18 +32,18 @@ namespace Made {
Screen::Screen(MadeEngine *vm) : _vm(vm) {
- _screen1 = new Graphics::Surface();
- _screen1->create(320, 200, 1);
+ _backgroundScreen = new Graphics::Surface();
+ _backgroundScreen->create(320, 200, 1);
- _screen2 = new Graphics::Surface();
- _screen2->create(320, 200, 1);
+ _workScreen = new Graphics::Surface();
+ _workScreen->create(320, 200, 1);
- _clipInfo1.clipRect = Common::Rect(320, 200);
- _clipInfo2.clipRect = Common::Rect(320, 200);
+ _backgroundScreenDrawCtx.clipRect = Common::Rect(320, 200);
+ _workScreenDrawCtx.clipRect = Common::Rect(320, 200);
- _clipInfo1.destSurface = _screen1;
- _clipInfo2.destSurface = _screen2;
- _clipArea.destSurface = _screen2;
+ _backgroundScreenDrawCtx.destSurface = _backgroundScreen;
+ _workScreenDrawCtx.destSurface = _workScreen;
+ _clipArea.destSurface = _workScreen;
// FIXME: Screen mask is only needed in v2 games
_screenMask = new Graphics::Surface();
@@ -70,6 +70,7 @@ Screen::Screen(MadeEngine *vm) : _vm(vm) {
_mask = 0;
_visualEffectNum = 0;
+ _fx = new ScreenEffects(this);
_textX = 0;
_textY = 0;
@@ -81,20 +82,21 @@ Screen::Screen(MadeEngine *vm) : _vm(vm) {
_font = NULL;
_currentFontNum = 0;
_fontDrawCtx.clipRect = Common::Rect(320, 200);
- _fontDrawCtx.destSurface = _screen1;
+ _fontDrawCtx.destSurface = _backgroundScreen;
clearChannels();
}
Screen::~Screen() {
- delete _screen1;
- delete _screen2;
+ delete _backgroundScreen;
+ delete _workScreen;
delete _screenMask;
+ delete _fx;
}
void Screen::clearScreen() {
- _screen1->fillRect(Common::Rect(0, 0, 320, 200), 0);
- _screen2->fillRect(Common::Rect(0, 0, 320, 200), 0);
+ _backgroundScreen->fillRect(Common::Rect(0, 0, 320, 200), 0);
+ _workScreen->fillRect(Common::Rect(0, 0, 320, 200), 0);
_screenMask->fillRect(Common::Rect(0, 0, 320, 200), 0);
_mask = 0;
_needPalette = true;
@@ -269,6 +271,20 @@ void Screen::setChannelUseMask(uint16 channelIndex) {
_channels[channelIndex - 1].mask = _mask;
}
+void Screen::setChannelOffsets(uint16 channelIndex, int16 xofs, int16 yofs) {
+ if (channelIndex < 1 || channelIndex >= 100)
+ return;
+ _channels[channelIndex - 1].xofs = xofs;
+ _channels[channelIndex - 1].yofs = yofs;
+}
+
+void Screen::getChannelOffsets(uint16 channelIndex, int16 &xofs, int16 &yofs) {
+ if (channelIndex < 1 || channelIndex >= 100)
+ return;
+ xofs = _channels[channelIndex - 1].xofs;
+ yofs = _channels[channelIndex - 1].yofs;
+}
+
void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask, int16 excludeStateMask) {
for (int i = 0; i <= 3; i++)
@@ -301,7 +317,7 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask
drawFlex(_channels[i].index, _channels[i].x, _channels[i].y, flipX, flipY, _channels[i].mask, clipInfo);
}
break;
-
+
case 2: // drawObjectText
printObjectText(_channels[i].index, _channels[i].x, _channels[i].y, _channels[i].fontNum, _channels[i].textColor, _channels[i].outlineColor, clipInfo);
break;
@@ -338,12 +354,12 @@ void Screen::drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask
void Screen::updateSprites() {
// TODO: This needs some more work, dirty rectangles are currently not used
- memcpy(_screen2->pixels, _screen1->pixels, 64000);
+ memcpy(_workScreen->pixels, _backgroundScreen->pixels, 64000);
- drawSpriteChannels(_clipInfo1, 3, 0);
- drawSpriteChannels(_clipInfo2, 1, 2);
+ drawSpriteChannels(_backgroundScreenDrawCtx, 3, 0);
+ drawSpriteChannels(_workScreenDrawCtx, 1, 2);
- _vm->_system->copyRectToScreen((const byte*)_screen2->pixels, _screen2->pitch, 0, 0, _screen2->w, _screen2->h);
+ _vm->_system->copyRectToScreen((const byte*)_workScreen->pixels, _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h);
}
@@ -395,7 +411,7 @@ void Screen::drawAnimFrame(uint16 animIndex, int16 x, int16 y, int16 frameNum, i
}
uint16 Screen::drawPic(uint16 index, int16 x, int16 y, int16 flipX, int16 flipY) {
- drawFlex(index, x, y, flipX, flipY, 0, _clipInfo1);
+ drawFlex(index, x, y, flipX, flipY, 0, _backgroundScreenDrawCtx);
return 0;
}
@@ -405,13 +421,13 @@ uint16 Screen::drawMask(uint16 index, int16 x, int16 y) {
}
uint16 Screen::drawAnimPic(uint16 animIndex, int16 x, int16 y, int16 frameNum, int16 flipX, int16 flipY) {
- drawAnimFrame(animIndex, x, y, frameNum, flipX, flipY, _clipInfo1);
+ drawAnimFrame(animIndex, x, y, frameNum, flipX, flipY, _backgroundScreenDrawCtx);
return 0;
}
void Screen::addSprite(uint16 spriteIndex) {
bool oldScreenLock = _screenLock;
- drawFlex(spriteIndex, 0, 0, 0, 0, 0, _clipInfo1);
+ drawFlex(spriteIndex, 0, 0, 0, 0, 0, _backgroundScreenDrawCtx);
_screenLock = oldScreenLock;
}
@@ -458,8 +474,10 @@ uint16 Screen::placeSprite(uint16 channelIndex, uint16 flexIndex, int16 x, int16
_channels[channelIndex].y1 = y1;
_channels[channelIndex].x2 = x2;
_channels[channelIndex].y2 = y2;
- _channels[channelIndex].area = (x2 - x2) * (y2 - y1);
-
+ _channels[channelIndex].area = (x2 - x1) * (y2 - y1);
+ _channels[channelIndex].xofs = 0;
+ _channels[channelIndex].yofs = 0;
+
if (_channelsUsedCount <= channelIndex)
_channelsUsedCount = channelIndex + 1;
@@ -511,7 +529,7 @@ uint16 Screen::placeAnim(uint16 channelIndex, uint16 animIndex, int16 x, int16 y
_channels[channelIndex].y1 = y1;
_channels[channelIndex].x2 = x2;
_channels[channelIndex].y2 = y2;
- _channels[channelIndex].area = (x2 - x2) * (y2 - y1);
+ _channels[channelIndex].area = (x2 - x1) * (y2 - y1);
if (_channelsUsedCount <= channelIndex)
_channelsUsedCount = channelIndex + 1;
@@ -541,17 +559,6 @@ int16 Screen::getAnimFrame(uint16 channelIndex) {
return _channels[channelIndex - 1].frameNum;
}
-int16 Screen::getAnimFrameCount(uint16 animIndex) {
- int16 frameCount = 0;
- AnimationResource *anim = _vm->_res->getAnimation(animIndex);
- if (anim) {
- frameCount = anim->getCount();
- _vm->_res->freeResource(anim);
- }
- return frameCount;
-}
-
-
uint16 Screen::placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, int16 y, uint16 fontNum, int16 textColor, int16 outlineColor) {
if (channelIndex < 1 || channelIndex >= 100 || textObjectIndex == 0 || fontNum == 0)
@@ -604,7 +611,7 @@ uint16 Screen::placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, i
_channels[channelIndex].y1 = y1;
_channels[channelIndex].x2 = x2;
_channels[channelIndex].y2 = y2;
- _channels[channelIndex].area = (x2 - x2) * (y2 - y1);
+ _channels[channelIndex].area = (x2 - x1) * (y2 - y1);
if (_channelsUsedCount <= channelIndex)
_channelsUsedCount = channelIndex + 1;
@@ -615,29 +622,18 @@ uint16 Screen::placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, i
void Screen::show() {
// TODO
-
+
if (_screenLock)
return;
- drawSpriteChannels(_clipInfo1, 3, 0);
- memcpy(_screen2->pixels, _screen1->pixels, 64000);
- drawSpriteChannels(_clipInfo2, 1, 2);
+ drawSpriteChannels(_backgroundScreenDrawCtx, 3, 0);
+ memcpy(_workScreen->pixels, _backgroundScreen->pixels, 64000);
+ drawSpriteChannels(_workScreenDrawCtx, 1, 2);
- if (_visualEffectNum != 0) {
- warning("Unimplemented visual fx %d", _visualEffectNum);
- }
-
- // TODO: Implement visual effects (palette fading etc.)
-
- if (!_paletteLock)
- setRGBPalette(_palette, 0, _paletteColorCount);
+ _fx->run(_visualEffectNum, _workScreen, _palette, _newPalette, _paletteColorCount);
+ _visualEffectNum = 0;
- _vm->_system->copyRectToScreen((const byte*)_screen2->pixels, _screen2->pitch, 0, 0, _screen2->w, _screen2->h);
-
-
_vm->_system->updateScreen();
-
- _visualEffectNum = 0;
if (!_paletteInitialized) {
memcpy(_newPalette, _palette, _paletteColorCount * 3);
@@ -648,19 +644,7 @@ void Screen::show() {
}
void Screen::flash(int flashCount) {
- int palSize = _paletteColorCount * 3;
- if (flashCount < 1)
- flashCount = 1;
- for (int i = 0; i < palSize; i++)
- _fxPalette[i] = CLIP<byte>(255 - _palette[i], 0, 255);
- while (flashCount--) {
- setRGBPalette(_fxPalette, 0, _paletteColorCount);
- _vm->_system->updateScreen();
- _vm->_system->delayMillis(20);
- setRGBPalette(_palette, 0, _paletteColorCount);
- _vm->_system->updateScreen();
- _vm->_system->delayMillis(20);
- }
+ _fx->flash(flashCount, _palette, _paletteColorCount);
}
void Screen::setFont(int16 fontNum) {
@@ -817,5 +801,21 @@ int16 Screen::getTextWidth(int16 fontNum, const char *text) {
return _font->getTextWidth(text);
}
+Graphics::Surface *Screen::lockScreen() {
+ return _vm->_system->lockScreen();
+}
+
+void Screen::unlockScreen() {
+ _vm->_system->unlockScreen();
+}
+
+void Screen::showWorkScreen() {
+ _vm->_system->copyRectToScreen((const byte*)_workScreen->pixels, _workScreen->pitch, 0, 0, _workScreen->w, _workScreen->h);
+}
+
+void Screen::updateScreenAndWait(int delay) {
+ _vm->_system->updateScreen();
+ _vm->_system->delayMillis(delay);
+}
} // End of namespace Made
diff --git a/engines/made/screen.h b/engines/made/screen.h
index beacd0dfa5..910096cacd 100644
--- a/engines/made/screen.h
+++ b/engines/made/screen.h
@@ -33,6 +33,7 @@
#include "graphics/surface.h"
#include "made/resource.h"
+#include "made/screenfx.h"
namespace Made {
@@ -41,7 +42,7 @@ struct SpriteChannel {
int16 state;
int16 needRefresh;
uint16 index;
- int16 x, y;
+ int16 x, y, xofs, yofs;
int16 x1, y1, x2, y2;
uint32 area;
uint16 fontNum;
@@ -69,8 +70,8 @@ public:
void loadRGBPalette(byte *palRGB, int count = 256);
void setRGBPalette(byte *palRGB, int start = 0, int count = 256);
bool isPaletteLocked() { return _paletteLock; }
- void setScreenLock(bool lock) { _screenLock = lock; }
void setPaletteLock(bool lock) { _paletteLock = lock; }
+ void setScreenLock(bool lock) { _screenLock = lock; }
void setVisualEffectNum(int visualEffectNum) { _visualEffectNum = visualEffectNum; }
void setClipArea(uint16 x1, uint16 y1, uint16 x2, uint16 y2) {
@@ -119,6 +120,8 @@ public:
uint16 setChannelLocation(uint16 channelIndex, int16 x, int16 y);
uint16 setChannelContent(uint16 channelIndex, uint16 index);
void setChannelUseMask(uint16 channelIndex);
+ void setChannelOffsets(uint16 channelIndex, int16 xofs, int16 yofs);
+ void getChannelOffsets(uint16 channelIndex, int16 &xofs, int16 &yofs);
void drawSpriteChannels(const ClipInfo &clipInfo, int16 includeStateMask, int16 excludeStateMask);
void updateSprites();
void clearChannels();
@@ -139,14 +142,12 @@ public:
uint16 placeAnim(uint16 channelIndex, uint16 animIndex, int16 x, int16 y, int16 frameNum);
int16 setAnimFrame(uint16 channelIndex, int16 frameNum);
int16 getAnimFrame(uint16 channelIndex);
- // TODO: Move to script function
- int16 getAnimFrameCount(uint16 animIndex);
uint16 placeText(uint16 channelIndex, uint16 textObjectIndex, int16 x, int16 y, uint16 fontNum, int16 textColor, int16 outlineColor);
void show();
void flash(int count);
-
+
void setFont(int16 fontNum);
void printChar(uint c, int16 x, int16 y, byte color);
void printText(const char *text);
@@ -154,14 +155,21 @@ public:
void printObjectText(int16 objectIndex, int16 x, int16 y, int16 fontNum, int16 textColor, int16 outlineColor, const ClipInfo &clipInfo);
int16 getTextWidth(int16 fontNum, const char *text);
+ // Interface functions for the screen effects class
+ Graphics::Surface *lockScreen();
+ void unlockScreen();
+ void showWorkScreen();
+ void updateScreenAndWait(int delay);
+
protected:
MadeEngine *_vm;
+ ScreenEffects *_fx;
bool _screenLock;
bool _paletteLock;
byte _screenPalette[256 * 4];
- byte _palette[768], _newPalette[768], _fxPalette[768];
+ byte _palette[768], _newPalette[768];
int _paletteColorCount, _oldPaletteColorCount;
bool _paletteInitialized, _needPalette;
int16 _textColor;
@@ -177,8 +185,8 @@ protected:
int16 _clip, _exclude, _ground, _mask;
int _visualEffectNum;
- Graphics::Surface *_screen1, *_screen2, *_screenMask;
- ClipInfo _clipArea, _clipInfo1, _clipInfo2, _maskDrawCtx;
+ Graphics::Surface *_backgroundScreen, *_workScreen, *_screenMask;
+ ClipInfo _clipArea, _backgroundScreenDrawCtx, _workScreenDrawCtx, _maskDrawCtx;
ClipInfo _excludeClipArea[4];
bool _excludeClipAreaEnabled[4];
diff --git a/engines/made/screenfx.cpp b/engines/made/screenfx.cpp
new file mode 100644
index 0000000000..feea365615
--- /dev/null
+++ b/engines/made/screenfx.cpp
@@ -0,0 +1,254 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "made/made.h"
+#include "made/screen.h"
+#include "made/screenfx.h"
+
+namespace Made {
+
+const byte ScreenEffects::vfxOffsTable[64] = {
+ 5, 2, 6, 1, 4, 7, 3, 0,
+ 7, 4, 0, 3, 6, 1, 5, 2,
+ 2, 5, 1, 6, 3, 0, 4, 7,
+ 0, 3, 7, 4, 1, 6, 2, 5,
+ 4, 0, 2, 5, 7, 3, 1, 6,
+ 1, 6, 4, 0, 2, 5, 7, 3,
+ 6, 1, 3, 7, 5, 2, 0, 4,
+ 3, 7, 5, 2, 0, 4, 6, 1
+};
+
+const byte ScreenEffects::vfxOffsIndexTable[8] = {
+ 6, 7, 2, 3, 4, 5, 0, 1
+};
+
+
+ScreenEffects::ScreenEffects(Screen *screen) : _screen(screen) {
+ vfxOffsTablePtr = &vfxOffsTable[6 * 8];
+ vfxX1 = 0;
+ vfxY1 = 0;
+ vfxWidth = 0;
+ vfxHeight = 0;
+}
+
+void ScreenEffects::run(int16 effectNum, Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+
+ // TODO: Put effect functions into an array
+ // TODO: Implement more visual effects
+
+ switch (effectNum) {
+
+ case 0:
+ vfx00(surface, palette, newPalette, colorCount);
+ break;
+
+ case 9:
+ vfx09(surface, palette, newPalette, colorCount);
+ break;
+
+ case 14:
+ vfx14(surface, palette, newPalette, colorCount);
+ break;
+
+ case 17:
+ vfx17(surface, palette, newPalette, colorCount);
+ break;
+
+ default:
+ vfx00(surface, palette, newPalette, colorCount);
+ warning("Unimplemented visual effect %d", effectNum);
+
+ }
+
+}
+
+void ScreenEffects::flash(int flashCount, byte *palette, int colorCount) {
+ int palSize = colorCount * 3;
+ if (flashCount < 1)
+ flashCount = 1;
+ for (int i = 0; i < palSize; i++)
+ _fxPalette[i] = CLIP<byte>(255 - palette[i], 0, 255);
+ while (flashCount--) {
+ _screen->setRGBPalette(_fxPalette, 0, colorCount);
+ _screen->updateScreenAndWait(20);
+ _screen->setRGBPalette(palette, 0, colorCount);
+ _screen->updateScreenAndWait(20);
+ }
+}
+
+void ScreenEffects::setPalette(byte *palette) {
+ if (!_screen->isPaletteLocked()) {
+ _screen->setRGBPalette(palette, 0, 256);
+ }
+}
+
+void ScreenEffects::setBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 value, int16 maxValue) {
+ if (!_screen->isPaletteLocked()) {
+ int32 mulValue = (value * 64) / maxValue;
+ for (int i = 0; i < colorCount * 3; i++)
+ _fxPalette[i] = newPalette[i] - (newPalette[i] - palette[i]) * mulValue / 64;
+ _screen->setRGBPalette(_fxPalette, 0, 256);
+ }
+}
+
+void ScreenEffects::copyRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2) {
+
+ // TODO: Clean up
+
+ byte *src, *dst;
+
+ x1 = CLIP<int16>(x1, 0, 320);
+ y1 = CLIP<int16>(y1, 0, 200);
+ x2 = CLIP<int16>(x2, 0, 320);
+ y2 = CLIP<int16>(y2, 0, 200);
+
+ x2 -= x1;
+ y2 -= y1;
+ vfxX1 = x1 & 0x0E;
+ x1 += 16;
+ x1 = x1 & 0xFFF0;
+ x2 += vfxX1;
+ x2 -= 15;
+ if (x2 < 0)
+ x2 = 0;
+ vfxWidth = x2 & 0x0E;
+ x2 = x2 & 0xFFF0;
+
+ vfxY1 = y1 & 7;
+
+ byte *source = (byte*)surface->getBasePtr(x1, y1);
+
+ Graphics::Surface *vgaScreen = _screen->lockScreen();
+ byte *dest = (byte*)vgaScreen->getBasePtr(x1, y1);
+
+ int16 addX = x2 / 16;
+
+ while (y2-- > 0) {
+
+ int16 addVal = vfxOffsTablePtr[vfxY1] * 2;
+ int16 w = 0;
+ vfxY1 = (vfxY1 + 1) & 7;
+
+ src = source + addVal;
+ dst = dest + addVal;
+
+ if (addVal < vfxX1) {
+ if (addVal < vfxWidth)
+ w = 1;
+ else
+ w = 0;
+ } else {
+ src -= 16;
+ dst -= 16;
+ if (addVal < vfxWidth)
+ w = 2;
+ else
+ w = 1;
+ }
+
+ w += addX;
+
+ while (w-- > 0) {
+ *dst++ = *src++;
+ *dst++ = *src++;
+ src += 14;
+ dst += 14;
+ }
+
+ source += 320;
+ dest += 320;
+
+ }
+
+ vfxHeight = (vfxHeight + 1) & 7;
+ vfxOffsTablePtr = &vfxOffsTable[vfxOffsIndexTable[vfxHeight] * 8];
+
+ _screen->unlockScreen();
+
+}
+
+void ScreenEffects::vfx00(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+ setPalette(palette);
+ _screen->showWorkScreen();
+}
+
+void ScreenEffects::vfx09(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+ for (int i = 0; i < 8; i++) {
+ copyRect(surface, 0, 0, 320, 200);
+ for (int j = 0; j < 4; j++) {
+ setBlendedPalette(palette, newPalette, colorCount, i * 4 + j, 32);
+ _screen->updateScreenAndWait(25);
+ }
+ }
+ setPalette(palette);
+}
+
+void ScreenEffects::vfx14(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+ int16 x = 8, y = 5;
+ for (int i = 0; i < 27; i++) {
+ copyRect(surface, 160 - x, 100 - y, 160 + x, 100 + y);
+ x += 8;
+ y += 5;
+ setBlendedPalette(palette, newPalette, colorCount, i, 27);
+ _screen->updateScreenAndWait(25);
+ }
+ setPalette(palette);
+}
+
+void ScreenEffects::vfx17(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) {
+
+ byte tempPalette[768];
+
+ bool savedPaletteLock = _screen->isPaletteLocked();
+ _screen->setPaletteLock(false);
+
+ memcpy(tempPalette, palette, 768);
+
+ // Fade out to black
+ memset(palette, 0, 768);
+ for (int i = 0; i < 50; i++) {
+ setBlendedPalette(palette, newPalette, colorCount, i, 50);
+ _screen->updateScreenAndWait(25);
+ }
+ _screen->setRGBPalette(palette, 0, colorCount);
+
+ memcpy(palette, tempPalette, 768);
+
+ _screen->showWorkScreen();
+
+ // Fade from black to palette
+ memset(newPalette, 0, 768);
+ for (int i = 0; i < 50; i++) {
+ setBlendedPalette(palette, newPalette, colorCount, i, 50);
+ _screen->updateScreenAndWait(25);
+ }
+ _screen->setRGBPalette(palette, 0, colorCount);
+
+ _screen->setPaletteLock(savedPaletteLock);
+
+}
+
+
+} // End of namespace Made
diff --git a/engines/made/screenfx.h b/engines/made/screenfx.h
new file mode 100644
index 0000000000..e1f877b42e
--- /dev/null
+++ b/engines/made/screenfx.h
@@ -0,0 +1,63 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef MADE_SCREENFX_H
+#define MADE_SCREENFX_H
+
+#include "common/endian.h"
+#include "common/util.h"
+#include "common/rect.h"
+
+#include "graphics/surface.h"
+
+#include "made/made.h"
+#include "made/screen.h"
+
+namespace Made {
+
+class ScreenEffects {
+public:
+ ScreenEffects(Screen *screen);
+ void run(int16 effectNum, Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+ void flash(int count, byte *palette, int colorCount);
+private:
+ Screen *_screen;
+ byte _fxPalette[768];
+ static const byte vfxOffsTable[64];
+ static const byte vfxOffsIndexTable[8];
+ const byte *vfxOffsTablePtr;
+ int16 vfxX1, vfxY1, vfxWidth, vfxHeight;
+ void setPalette(byte *palette);
+ void setBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 value, int16 maxValue);
+ void copyRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2);
+ void vfx00(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+ void vfx09(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+ void vfx14(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+ void vfx17(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount);
+};
+
+} // End of namespace Made
+
+#endif /* MADE_H */
diff --git a/engines/made/scriptfuncs_rtz.cpp b/engines/made/scriptfuncs_rtz.cpp
index c11edb93a2..3536dc3c76 100644
--- a/engines/made/scriptfuncs_rtz.cpp
+++ b/engines/made/scriptfuncs_rtz.cpp
@@ -687,7 +687,13 @@ int16 ScriptFunctionsRtz::o1_GETFRAME(int16 argc, int16 *argv) {
}
int16 ScriptFunctionsRtz::o1_GETFRAMECOUNT(int16 argc, int16 *argv) {
- return _vm->_screen->getAnimFrameCount(argv[0]);
+ int16 frameCount = 0;
+ AnimationResource *anim = _vm->_res->getAnimation(argv[0]);
+ if (anim) {
+ frameCount = anim->getCount();
+ _vm->_res->freeResource(anim);
+ }
+ return frameCount;
}
int16 ScriptFunctionsRtz::o1_PICWIDTH(int16 argc, int16 *argv) {