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authorFilippos Karapetis2009-01-13 16:57:59 +0000
committerFilippos Karapetis2009-01-13 16:57:59 +0000
commit470b07004a4c30e72dac4f96831084cc1eb7bbd7 (patch)
treece128d15be657bae0037ec977fe8b7970370dee6 /engines/made
parent78776638d37a0081171e93acef2acda4a30bbc7c (diff)
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Added a possible FIXME
svn-id: r35846
Diffstat (limited to 'engines/made')
-rw-r--r--engines/made/sound.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/made/sound.cpp b/engines/made/sound.cpp
index 3088ca7361..2ad1d98254 100644
--- a/engines/made/sound.cpp
+++ b/engines/made/sound.cpp
@@ -77,6 +77,10 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
workSample = 0;
soundEnergyItem.energy = 0;
+ // FIXME: I believe that this should be added in a different manner than the
+ // rest of the values. 0 means "mouth shut", but it seems to be occuring too
+ // often. Removing this bit makes the mouth of the lighthouse keeper move
+ // without going too much off-sync. If I'm wrong here, please remove this.
if (soundEnergyArray)
soundEnergyArray->push_back(soundEnergyItem);