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authorMax Horn2011-05-16 16:35:10 +0200
committerMax Horn2011-05-17 12:17:26 +0200
commit4cbe4ede66e65ec9289811eca2f5f62285174c8d (patch)
tree19e97e1d96797a2e063786e5f7f9c3e4ebb71d93 /engines/made
parent305c13a4aac6074ac734f77dad708e0aca86bbd7 (diff)
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COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header and API, and will make it easier to RandomSources that are not properly registered.
Diffstat (limited to 'engines/made')
-rw-r--r--engines/made/made.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/made/made.cpp b/engines/made/made.cpp
index c4e01982ea..a9c4587b4c 100644
--- a/engines/made/made.cpp
+++ b/engines/made/made.cpp
@@ -21,7 +21,6 @@
*/
#include "common/events.h"
-#include "common/EventRecorder.h"
#include "common/keyboard.h"
#include "common/config-manager.h"
#include "common/stream.h"
@@ -72,8 +71,7 @@ MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Eng
if (!scumm_stricmp(g->gameid, gameid))
_gameId = g->id;
- _rnd = new Common::RandomSource();
- g_eventRec.registerRandomSource(*_rnd, "made");
+ _rnd = new Common::RandomSource("made");
_console = new MadeConsole(this);