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authorMatthew Hoops2014-07-11 23:35:38 -0400
committerMatthew Hoops2014-07-11 23:35:38 -0400
commitbf90d3602422bed51677c4aafd1b54b4c2860631 (patch)
treea51856a588f4734e0c62c4d6c584ac176b8a1980 /engines/made
parent9b282326aa0b358ab9f962578bfaa58bce20c925 (diff)
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MADE: Print v1 database debugging at level 1 instead of all the time
Diffstat (limited to 'engines/made')
-rw-r--r--engines/made/database.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/made/database.cpp b/engines/made/database.cpp
index 85a8a5ca4a..a9855ba1fe 100644
--- a/engines/made/database.cpp
+++ b/engines/made/database.cpp
@@ -456,7 +456,7 @@ void GameDatabaseV2::load(Common::SeekableReadStream &sourceS) {
for (int section = 0; section < 2; section++) {
while (!sourceS.eos()) {
int16 objIndex = sourceS.readUint16LE();
- debug("objIndex = %04X; section = %d", objIndex, section);
+ debug(1, "objIndex = %04X; section = %d", objIndex, section);
if (objIndex == 0)
break;
Object *obj = new ObjectV1();