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author | Bastien Bouclet | 2017-12-02 17:14:22 +0100 |
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committer | Bastien Bouclet | 2018-05-10 09:04:23 +0200 |
commit | cf1ebf29516bd74927fd7b632b72fd8973f72e98 (patch) | |
tree | e928c3c13903db53bc7badc9ea4eb98741d9d58d /engines/made | |
parent | 9587dd5c21d388616dc8d42db909390fab384c2f (diff) | |
download | scummvm-rg350-cf1ebf29516bd74927fd7b632b72fd8973f72e98.tar.gz scummvm-rg350-cf1ebf29516bd74927fd7b632b72fd8973f72e98.tar.bz2 scummvm-rg350-cf1ebf29516bd74927fd7b632b72fd8973f72e98.zip |
ENGINES: Add unknown game variants to the game detector results
Diffstat (limited to 'engines/made')
-rw-r--r-- | engines/made/detection.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/made/detection.cpp b/engines/made/detection.cpp index 636c2d147c..bf05385c88 100644 --- a/engines/made/detection.cpp +++ b/engines/made/detection.cpp @@ -535,7 +535,7 @@ public: virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; - const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const; + ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override; }; @@ -557,7 +557,7 @@ bool MadeMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGame return gd != 0; } -const ADGameDescription *MadeMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { +ADDetectedGame MadeMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { // Set the default values for the fallback descriptor's ADGameDescription part. Made::g_fallbackDesc.desc.language = Common::UNK_LANG; Made::g_fallbackDesc.desc.platform = Common::kPlatformDOS; @@ -569,7 +569,7 @@ const ADGameDescription *MadeMetaEngine::fallbackDetect(const FileMap &allFiles, Made::g_fallbackDesc.version = 3; //return (const ADGameDescription *)&Made::g_fallbackDesc; - return NULL; + return ADDetectedGame(); } #if PLUGIN_ENABLED_DYNAMIC(MADE) |