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authorPaul Gilbert2014-03-03 20:53:27 -0500
committerPaul Gilbert2014-03-03 20:53:27 -0500
commit3a3a295758a87817e9d66d3c06df56859ef55529 (patch)
tree429deeae20d459baabe3d0b3aa302f9706baff9b /engines/mads/assets.cpp
parentd8026b9ef72d7ca22721486244309ccd4a003cae (diff)
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MADS: Implemented sequence list, improvements for sprite assets
Diffstat (limited to 'engines/mads/assets.cpp')
-rw-r--r--engines/mads/assets.cpp141
1 files changed, 115 insertions, 26 deletions
diff --git a/engines/mads/assets.cpp b/engines/mads/assets.cpp
index f7188e9551..c968afc311 100644
--- a/engines/mads/assets.cpp
+++ b/engines/mads/assets.cpp
@@ -25,72 +25,161 @@
#include "mads/assets.h"
#include "mads/compression.h"
#include "mads/events.h"
+#include "mads/palette.h"
namespace MADS {
-SpriteAsset::SpriteAsset(MADSEngine *vm, const Common::String &resourceName, int flags):
- _vm(vm) {
+SpriteAsset::SpriteAsset(MADSEngine *vm, const Common::String &resourceName, int flags) :
+ _vm(vm) {
Common::String resName = resourceName;
if (!resName.hasSuffix(".SS"))
resName += ".SS";
-
+
File file(resName);
- MadsPack sprites(&file);
+ load(&file, flags);
+
+ file.close();
+}
+
+SpriteAsset::SpriteAsset(MADSEngine *vm, Common::SeekableReadStream *stream, int flags) :
+ _vm(vm) {
+ load(stream, flags);
+}
+void SpriteAsset::load(Common::SeekableReadStream *stream, int flags) {
int curFrame = 0;
uint32 frameOffset = 0;
+ MadsPack sprite(stream);
_frameRate = 0;
_pixelSpeed = 0;
_maxWidth = 0;
_maxHeight = 0;
- Common::SeekableReadStream *spriteStream = sprites.getItemStream(0);
- for (int i = 0; i < 19; i++) {
- spriteStream->readUint16LE();
- }
+ Common::SeekableReadStream *spriteStream = sprite.getItemStream(0);
+ _mode = spriteStream->readByte();
+ spriteStream->skip(1);
+ int type1 = spriteStream->readUint16LE();
+ int type2 = spriteStream->readUint16LE();
+ _isBackground = (type1 != 0) && (type2 < 4);
+ spriteStream->skip(32);
_frameCount = spriteStream->readUint16LE();
+ if ((flags & SPRITE_SET_CHAR_INFO) == 0)
+ _charInfo = nullptr;
+ else
+ _charInfo = new SpriteSetCharInfo(spriteStream);
+
+ delete spriteStream;
+
// Get the palette data
- spriteStream = sprites.getItemStream(2);
+ spriteStream = sprite.getItemStream(2);
int numColors = 0;
byte *palData = _vm->_palette->decodePalette(spriteStream, &numColors);
-
Common::copy(palData, &palData[numColors], &_palette[0]);
- if (numColors < 256)
- Common::fill(&_palette[numColors * 3], &_palette[PALETTE_SIZE], 0);
+ if (numColors < 256)
+ Common::fill((byte *)&_palette[numColors], (byte *)&_palette[256], 0);
_colorCount = numColors;
delete[] palData;
delete spriteStream;
- Common::SeekableReadStream *spriteDataStream = sprites.getItemStream(3);
-
+ spriteStream = sprite.getItemStream(1);
+ Common::SeekableReadStream *spriteDataStream = sprite.getItemStream(3);
SpriteAssetFrame frame;
+ Common::Array<int> frameSizes;
for (curFrame = 0; curFrame < _frameCount; curFrame++) {
- frame.comp = 0;
+ frame._stream = 0;
+ frame._comp = 0;
frameOffset = spriteStream->readUint32LE();
_frameOffsets.push_back(frameOffset);
- spriteStream->readUint32LE(); // frame size
- frame.x = spriteStream->readUint16LE();
- frame.y = spriteStream->readUint16LE();
- frame.w = spriteStream->readUint16LE();
- frame.h = spriteStream->readUint16LE();
- if (curFrame == 0) {
- debugN(kDebugGraphics, "%i frames, x = %i, y = %i, w = %i, h = %i\n",
- _frameCount, frame.x, frame.y, frame.w, frame.h);
+ uint32 frameSize = spriteStream->readUint32LE();
+ frameSizes.push_back(frameSize);
+
+ frame._bounds.left = spriteStream->readSint16LE();
+ frame._bounds.top = spriteStream->readSint16LE();
+ frame._bounds.setWidth(spriteStream->readUint16LE());
+ frame._bounds.setHeight(spriteStream->readUint16LE());
+
+ if (curFrame == 0)
+ debugC(1, kDebugGraphics, "%i frames, x = %i, y = %i, w = %i, h = %i\n",
+ _frameCount, frame._bounds.left, frame._bounds.top,
+ frame._bounds.width(), frame._bounds.height());
+
+ if (_mode == 0) {
+ // Create a frame and decompress the raw pixel data
+ uint32 currPos = (uint32)spriteDataStream->pos();
+ frame._frame = new MSprite(spriteDataStream,
+ Common::Point(frame._bounds.left, frame._bounds.top),
+ frame._bounds.width(), frame._bounds.height(), false);
+ assert((uint32)spriteDataStream->pos() == (currPos + frameSize));
}
- frame.frame = new MSprite(spriteDataStream, Common::Point(frame.x, frame.y),
- frame.w, frame.h, false);
_frames.push_back(frame);
}
+ if (_mode != 0) {
+ // Handle decompressing Fab encoded data
+ for (curFrame = 0; curFrame < _frameCount; curFrame++) {
+ FabDecompressor fab;
+
+ int srcSize = (curFrame == (_frameCount - 1)) ? spriteDataStream->size() - _frameOffsets[curFrame] :
+ _frameOffsets[curFrame + 1] - _frameOffsets[curFrame];
+ byte *srcData = new byte[srcSize];
+ assert(srcData);
+ spriteDataStream->read(srcData, srcSize);
+
+ byte *destData = new byte[frameSizes[curFrame]];
+ assert(destData);
+
+ fab.decompress(srcData, srcSize, destData, frameSizes[curFrame]);
+
+ // Load the frame
+ Common::MemoryReadStream *rs = new Common::MemoryReadStream(destData, frameSizes[curFrame]);
+ _frames[curFrame]._frame = new MSprite(rs,
+ Common::Point(_frames[curFrame]._bounds.left, _frames[curFrame]._bounds.top),
+ _frames[curFrame]._bounds.width(), _frames[curFrame]._bounds.height(), false);
+ delete rs;
+
+ delete[] srcData;
+ delete[] destData;
+ }
+ }
+
+ delete spriteStream;
delete spriteDataStream;
- file.close();
}
+MSprite *SpriteAsset::getFrame(int frameIndex) {
+ if ((uint)frameIndex < _frames.size()) {
+ return _frames[frameIndex]._frame;
+ } else {
+ debugC(kDebugGraphics, "SpriteAsset::getFrame: Invalid frame %d, out of %d", frameIndex, _frames.size());
+ return _frames[_frames.size() - 1]._frame;
+ }
+}
+
+
void SpriteAsset::drawScaled(int frameNumber, MSurface &depthSurface, MSurface &destSurface,
int scale, int depth, const Common::Point &pos) {
warning("TODO: SpriteAsset::drawScaled");
}
+/*------------------------------------------------------------------------*/
+
+SpriteSetCharInfo::SpriteSetCharInfo(Common::SeekableReadStream *s) {
+ _totalFrames = s->readByte();
+ s->skip(1);
+ _numEntries = s->readUint16LE();
+
+ for (int i = 0; i < 16; ++i)
+ _frameList[i] = s->readUint16LE();
+ for (int i = 0; i < 16; ++i)
+ _frameList2[i] = s->readUint16LE();
+ for (int i = 0; i < 16; ++i)
+ _ticksList[i] = s->readUint16LE();
+
+ _unk1 = s->readUint16LE();
+ _ticksAmount = s->readByte();
+ _yScale = s->readByte();
+}
+
} // End of namespace MADS