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authorFilippos Karapetis2014-04-27 20:55:09 +0300
committerFilippos Karapetis2014-04-27 21:20:01 +0300
commit15658397d418833d7839e1c85e3093c1fc79fdcf (patch)
tree888cc5a7d4c1d9da7bc41542fd530d1fbe7e8d2b /engines/mads/debugger.cpp
parent6bac381576488e5865b852705005a94e5b814a69 (diff)
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MADS: Show the current scene when using "scene" without params
Diffstat (limited to 'engines/mads/debugger.cpp')
-rw-r--r--engines/mads/debugger.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/debugger.cpp b/engines/mads/debugger.cpp
index 7d66b56989..a6192b2a34 100644
--- a/engines/mads/debugger.cpp
+++ b/engines/mads/debugger.cpp
@@ -69,6 +69,7 @@ bool Debugger::Cmd_Mouse(int argc, const char **argv) {
bool Debugger::Cmd_LoadScene(int argc, const char **argv) {
if (argc != 2) {
+ DebugPrintf("Current scene is: %d\n", _vm->_game->_scene._currentSceneId);
DebugPrintf("Usage: %s <scene number>\n", argv[0]);
return true;
} else {