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author | Strangerke | 2015-10-22 22:15:57 +0200 |
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committer | Strangerke | 2015-10-22 22:15:57 +0200 |
commit | 43065c9ee26bd0f82da0fe00cb6309c77acc029e (patch) | |
tree | 86a44808d45a891b951d5201b3e25a184f412b43 /engines/mads/dragonsphere/dragonsphere_scenes.cpp | |
parent | 2856020c37fd6d216a7be74545d2ac6619124c35 (diff) | |
download | scummvm-rg350-43065c9ee26bd0f82da0fe00cb6309c77acc029e.tar.gz scummvm-rg350-43065c9ee26bd0f82da0fe00cb6309c77acc029e.tar.bz2 scummvm-rg350-43065c9ee26bd0f82da0fe00cb6309c77acc029e.zip |
MADS: Dragon: Implement scene 101
Diffstat (limited to 'engines/mads/dragonsphere/dragonsphere_scenes.cpp')
-rw-r--r-- | engines/mads/dragonsphere/dragonsphere_scenes.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/mads/dragonsphere/dragonsphere_scenes.cpp b/engines/mads/dragonsphere/dragonsphere_scenes.cpp index c24d0e93d0..0f0fb5c103 100644 --- a/engines/mads/dragonsphere/dragonsphere_scenes.cpp +++ b/engines/mads/dragonsphere/dragonsphere_scenes.cpp @@ -28,6 +28,7 @@ #include "mads/scene.h" #include "mads/dragonsphere/game_dragonsphere.h" #include "mads/dragonsphere/dragonsphere_scenes.h" +#include "mads/dragonsphere/dragonsphere_scenes1.h" namespace MADS { @@ -42,7 +43,7 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) { switch (scene._nextSceneId) { // Scene group #1 (Castle, river and caves) case 101: // king's bedroom - return new DummyScene(vm); // TODO + return new Scene101(vm); case 102: // queen's bedroom return new DummyScene(vm); // TODO case 103: // outside king's bedroom |