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authorPaul Gilbert2014-04-16 08:27:13 -0400
committerPaul Gilbert2014-04-16 08:27:13 -0400
commit48f49eeb8029a36931373de1927aac8021783337 (patch)
treeef009cb342b007c776f05efbc2cbd73bf1c9d3a5 /engines/mads/game.cpp
parentec9c7166abe03e19a663082649fc5be12bc5dae5 (diff)
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MADS: Fix player/sprite setup/teardown for scene 112
Diffstat (limited to 'engines/mads/game.cpp')
-rw-r--r--engines/mads/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp
index bf3822da09..82a7b66c92 100644
--- a/engines/mads/game.cpp
+++ b/engines/mads/game.cpp
@@ -274,8 +274,8 @@ void Game::sectionLoop() {
_vm->_events->waitCursor();
_kernelMode = KERNEL_ROOM_PRELOAD;
- delete _scene._animationData;
- _scene._animationData = nullptr;
+ delete _scene._activeAnimation;
+ _scene._activeAnimation = nullptr;
_scene._reloadSceneFlag = false;