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authorFilippos Karapetis2014-04-27 22:56:15 +0300
committerFilippos Karapetis2014-04-27 22:56:15 +0300
commit6c9075eb2539aa4264ce4298772437caec55b256 (patch)
tree672061d657c1b02577526233838cf2fed73d2a11 /engines/mads/game.h
parent29234dc34d12e0f5fc28819bef34d394d3143b4b (diff)
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MADS: Implement the audio player
This is used for all digital samples, plus voices in talkie versions. Currently, it's only hooked to the "play_audio" debugger command
Diffstat (limited to 'engines/mads/game.h')
-rw-r--r--engines/mads/game.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/game.h b/engines/mads/game.h
index 982f880dca..246a7857a6 100644
--- a/engines/mads/game.h
+++ b/engines/mads/game.h
@@ -27,6 +27,7 @@
#include "common/savefile.h"
#include "common/str-array.h"
#include "common/serializer.h"
+#include "mads/audio.h"
#include "mads/scene.h"
#include "mads/game_data.h"
#include "mads/globals.h"