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author | Filippos Karapetis | 2014-04-27 22:56:15 +0300 |
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committer | Filippos Karapetis | 2014-04-27 22:56:15 +0300 |
commit | 6c9075eb2539aa4264ce4298772437caec55b256 (patch) | |
tree | 672061d657c1b02577526233838cf2fed73d2a11 /engines/mads/game.h | |
parent | 29234dc34d12e0f5fc28819bef34d394d3143b4b (diff) | |
download | scummvm-rg350-6c9075eb2539aa4264ce4298772437caec55b256.tar.gz scummvm-rg350-6c9075eb2539aa4264ce4298772437caec55b256.tar.bz2 scummvm-rg350-6c9075eb2539aa4264ce4298772437caec55b256.zip |
MADS: Implement the audio player
This is used for all digital samples, plus voices in talkie versions.
Currently, it's only hooked to the "play_audio" debugger command
Diffstat (limited to 'engines/mads/game.h')
-rw-r--r-- | engines/mads/game.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/game.h b/engines/mads/game.h index 982f880dca..246a7857a6 100644 --- a/engines/mads/game.h +++ b/engines/mads/game.h @@ -27,6 +27,7 @@ #include "common/savefile.h" #include "common/str-array.h" #include "common/serializer.h" +#include "mads/audio.h" #include "mads/scene.h" #include "mads/game_data.h" #include "mads/globals.h" |