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author | Paul Gilbert | 2014-03-27 21:04:27 -0400 |
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committer | Paul Gilbert | 2014-03-27 21:04:27 -0400 |
commit | 377cbbe77d5c7f16aba086e4fb1707de843ddc1a (patch) | |
tree | 3a4d2e0e2df86cc4eef9f1373b27c17363984c81 /engines/mads/inventory.cpp | |
parent | 103e87b4049f05a5f7901110c9a685a435f60c2b (diff) | |
download | scummvm-rg350-377cbbe77d5c7f16aba086e4fb1707de843ddc1a.tar.gz scummvm-rg350-377cbbe77d5c7f16aba086e4fb1707de843ddc1a.tar.bz2 scummvm-rg350-377cbbe77d5c7f16aba086e4fb1707de843ddc1a.zip |
MADS: Cleanup of game and player fields used during initialization
Diffstat (limited to 'engines/mads/inventory.cpp')
-rw-r--r-- | engines/mads/inventory.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mads/inventory.cpp b/engines/mads/inventory.cpp index 3237d55b77..a8e50e6ae1 100644 --- a/engines/mads/inventory.cpp +++ b/engines/mads/inventory.cpp @@ -116,7 +116,7 @@ void InventoryObjects::addToInventory(int objectId) { (*this)[objectId]._roomNumber = PLAYER_INVENTORY; - if (_vm->_game->_v1 == 5 && !_vm->_game->_screenObjects._v832EC) { + if (_vm->_game->_kernelMode == KERNEL_ACTIVE_CODE && !_vm->_game->_screenObjects._v832EC) { userInterface.categoryChanged(); userInterface.selectObject(userInterface._selectedInvIndex); } @@ -137,7 +137,7 @@ void InventoryObjects::removeFromInventory(int objectId, int newScene) { int selectedIndex = userInterface._selectedInvIndex; bool noSelection = selectedIndex < 0; - if (_vm->_game->_v1 == 5 && !_vm->_game->_screenObjects._v832EC) + if (_vm->_game->_kernelMode == KERNEL_ACTIVE_CODE && !_vm->_game->_screenObjects._v832EC) userInterface.selectObject(-1); // Remove the item from the inventory list @@ -158,7 +158,7 @@ void InventoryObjects::removeFromInventory(int objectId, int newScene) { newIndex = 0; } - if (_vm->_game->_v1 == 5 && !_vm->_game->_screenObjects._v832EC) { + if (_vm->_game->_kernelMode == KERNEL_ACTIVE_CODE && !_vm->_game->_screenObjects._v832EC) { userInterface.categoryChanged(); userInterface.selectObject(newIndex); } |