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authorPaul Gilbert2014-04-24 09:12:09 -0400
committerPaul Gilbert2014-04-24 09:12:09 -0400
commit1098246f2be705de82dd3077dd25323380c32dd1 (patch)
tree3e6cd9dca45428adff0d53dd665c2803a57060f1 /engines/mads/mads.cpp
parentf330106be2368df453fec7799a2d061c829f525d (diff)
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MADS: Added methods for can save/load currently
Diffstat (limited to 'engines/mads/mads.cpp')
-rw-r--r--engines/mads/mads.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp
index c40d4bfa1b..6f57b1df60 100644
--- a/engines/mads/mads.cpp
+++ b/engines/mads/mads.cpp
@@ -26,6 +26,7 @@
#include "common/events.h"
#include "engines/util.h"
#include "mads/mads.h"
+#include "mads/game.h"
#include "mads/screen.h"
#include "mads/msurface.h"
#include "mads/resources.h"
@@ -119,4 +120,14 @@ int MADSEngine::hypotenuse(int xv, int yv) {
return (int)sqrt((double)(xv * xv + yv * yv));
}
+bool MADSEngine::canLoadGameStateCurrently() {
+ return !_game->_winStatus && !_game->globals()[5]
+ && _dialogs->_pendingDialog == DIALOG_NONE;
+}
+
+bool MADSEngine::canSaveGameStateCurrently() {
+ return !_game->_winStatus && !_game->globals()[5]
+ && _dialogs->_pendingDialog == DIALOG_NONE;
+}
+
} // End of namespace MADS