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author | Paul Gilbert | 2014-05-14 09:19:54 -0400 |
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committer | Paul Gilbert | 2014-05-14 09:19:54 -0400 |
commit | 4033dc5dac2662498defa0ac108625471b3b27ed (patch) | |
tree | 9d6f31eb65669c08d9c5c21df613d8fabca031fe /engines/mads/mads.cpp | |
parent | c19cfb5b641e7a4ac92d766a832bb0f98f6db705 (diff) | |
download | scummvm-rg350-4033dc5dac2662498defa0ac108625471b3b27ed.tar.gz scummvm-rg350-4033dc5dac2662498defa0ac108625471b3b27ed.tar.bz2 scummvm-rg350-4033dc5dac2662498defa0ac108625471b3b27ed.zip |
MADS: Implemented sound player for scene group 2
Diffstat (limited to 'engines/mads/mads.cpp')
-rw-r--r-- | engines/mads/mads.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp index 193346dcf9..bcd8fdba8f 100644 --- a/engines/mads/mads.cpp +++ b/engines/mads/mads.cpp @@ -43,7 +43,7 @@ MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) : _invObjectsAnimated = true; _textWindowStill = false; _screenFade = SCREEN_FADE_SMOOTH; - _musicFlag = false; + _musicFlag = true; _dithering = false; _debugger = nullptr; |