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authorPaul Gilbert2014-02-16 15:22:57 -0500
committerPaul Gilbert2014-02-16 15:22:57 -0500
commitd4df315e8787f6230aa55b6d8542e7adda89cd48 (patch)
tree95aea2f2f60c12231e4396a53c1d966cd3909274 /engines/mads/mads.cpp
parenta41db1939cdff632d16aa3849e23b844c46bafef (diff)
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MADS: Initial implementation of Adlib sound driver
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diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "mads/mads.h"
+#include "mads/sound.h"
+#include "common/scummsys.h"
+#include "common/config-manager.h"
+#include "common/debug-channels.h"
+#include "engines/util.h"
+#include "common/events.h"
+
+namespace MADS {
+
+MADSEngine *g_vm;
+
+MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) :
+ Engine(syst), _randomSource("MADS") {
+ DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level");
+ DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts");
+}
+
+MADSEngine::~MADSEngine() {
+}
+
+void MADSEngine::initialise() {
+ _soundManager.setVm(this, _mixer);
+}
+
+static uint32 lastSoundFrame = 0;
+
+Common::Error MADSEngine::run() {
+ initGraphics(320, 200, false);
+ initialise();
+ _soundManager.test();
+
+ Common::Event e;
+ while (!shouldQuit()) {
+ g_system->getEventManager()->pollEvent(e);
+ g_system->delayMillis(10);
+
+ uint32 milli = g_system->getMillis();
+ if (milli > (lastSoundFrame + 50)) {
+ lastSoundFrame = milli;
+ _soundManager.poll();
+ }
+ }
+
+ return Common::kNoError;
+}
+
+int MADSEngine::getRandomNumber(int maxNumber) {
+ return _randomSource.getRandomNumber(maxNumber);
+}
+
+} // End of namespace MADS