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author | Paul Gilbert | 2014-03-02 20:50:35 -0500 |
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committer | Paul Gilbert | 2014-03-02 20:50:35 -0500 |
commit | a0996b7384e5c3321af97347613120d2f90ab64e (patch) | |
tree | 81d45e5b2559fe8f7855e294396776e672ba1319 /engines/mads/mads.h | |
parent | 72163a233f980a385c432fbf66fd6bb21f6acdf2 (diff) | |
download | scummvm-rg350-a0996b7384e5c3321af97347613120d2f90ab64e.tar.gz scummvm-rg350-a0996b7384e5c3321af97347613120d2f90ab64e.tar.bz2 scummvm-rg350-a0996b7384e5c3321af97347613120d2f90ab64e.zip |
MADS: Implemented more of the multi-scene loop
Diffstat (limited to 'engines/mads/mads.h')
-rw-r--r-- | engines/mads/mads.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/mads/mads.h b/engines/mads/mads.h index 92758b72a5..2d85236d8d 100644 --- a/engines/mads/mads.h +++ b/engines/mads/mads.h @@ -67,6 +67,12 @@ enum { GType_Riddle = 3 }; +enum ScreenFade { + SCREEN_FADE_SMOOTH = 0, + SCREEN_FADE_MEDIUM = 1, + SCREEN_FADE_FAST = 2 +}; + struct MADSGameDescription; @@ -97,7 +103,7 @@ public: bool _easyMouse; bool _invObjectStill; bool _textWindowStill; - + ScreenFade _screenFade; public: MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc); virtual ~MADSEngine(); |