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authorPaul Gilbert2014-03-02 20:50:35 -0500
committerPaul Gilbert2014-03-02 20:50:35 -0500
commita0996b7384e5c3321af97347613120d2f90ab64e (patch)
tree81d45e5b2559fe8f7855e294396776e672ba1319 /engines/mads/mads.h
parent72163a233f980a385c432fbf66fd6bb21f6acdf2 (diff)
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MADS: Implemented more of the multi-scene loop
Diffstat (limited to 'engines/mads/mads.h')
-rw-r--r--engines/mads/mads.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/mads/mads.h b/engines/mads/mads.h
index 92758b72a5..2d85236d8d 100644
--- a/engines/mads/mads.h
+++ b/engines/mads/mads.h
@@ -67,6 +67,12 @@ enum {
GType_Riddle = 3
};
+enum ScreenFade {
+ SCREEN_FADE_SMOOTH = 0,
+ SCREEN_FADE_MEDIUM = 1,
+ SCREEN_FADE_FAST = 2
+};
+
struct MADSGameDescription;
@@ -97,7 +103,7 @@ public:
bool _easyMouse;
bool _invObjectStill;
bool _textWindowStill;
-
+ ScreenFade _screenFade;
public:
MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc);
virtual ~MADSEngine();