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author | Filippos Karapetis | 2014-05-04 14:37:12 +0300 |
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committer | Filippos Karapetis | 2014-05-04 14:37:12 +0300 |
commit | 356e0655cc5094c50a92fbd334a32a918c05b82e (patch) | |
tree | ca625f51952032a34a7dbca2e40479b15877fdd5 /engines/mads/nebular/game_nebular.h | |
parent | 8a4bb1d48ca84fe573c073f3d31ca13fa8bc7c4c (diff) | |
download | scummvm-rg350-356e0655cc5094c50a92fbd334a32a918c05b82e.tar.gz scummvm-rg350-356e0655cc5094c50a92fbd334a32a918c05b82e.tar.bz2 scummvm-rg350-356e0655cc5094c50a92fbd334a32a918c05b82e.zip |
MADS: Clean up the Rex object IDs a bit
Diffstat (limited to 'engines/mads/nebular/game_nebular.h')
-rw-r--r-- | engines/mads/nebular/game_nebular.h | 69 |
1 files changed, 55 insertions, 14 deletions
diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h index ab82cf68d7..0c859fadff 100644 --- a/engines/mads/nebular/game_nebular.h +++ b/engines/mads/nebular/game_nebular.h @@ -38,20 +38,61 @@ enum Difficulty { DIFFICULTY_HARD = 1, DIFFICULTY_REALLY_HARD = 2, DIFFICULTY_IMPOSSIBLE = 3 }; -enum InventoryObject { OBJ_NONE = -1, OBJ_BINOCULARS = 0, - OBJ_BURGER = 1, OBJ_DEAD_FISH = 2, OBJ_STUFFED_FISH = 3, OBJ_REBREATHER = 4, - OBJ_TIMER_MODULE = 5, OBJ_BIG_LEAVES = 6, OBJ_POISON_DARTS = 7, OBJ_PLANT_STALK = 8, - OBJ_BLOWGUN = 9, OBJ_TWINKIFRUIT = 10, OBJ_BONE = 11, OBJ_CHICKEN = 12, - OBJ_SCALPEL = 13, OBJ_AUDIO_TAPE = 14, OBJ_CREDIT_CHIP = 15, OBJ_SECURITY_CARD = 16, - OBJ_CHARGE_CASES = 17, OBJ_ESTROTOXIN = 18, OBJ_BOMB = 19, OBJ_TIMEBOMB = 20, - OBJ_REPAIR_LIST = 21, OBJ_ALIEN_LIQUOR = 22, OBJ_TARGET_MODULE = 23, OBJ_SHIELD_MODULATOR = 24, - OBJ_TAPE_PLAYER = 25, OBJ_PHONE_CELLS = 26, OBJ_PENLIGHT = 27, OBJ_DURAFAIL_CELLS = 28, - OBJ_FAKE_ID = 29, OBJ_ID_CARD = 30, OBJ_POLYCEMENT = 31, OBJ_FISHING_LINE = 33, - OBJ_PADLOCK_KEY = 34, OBJ_DOOR_KEY = 35, OBJ_REARVIEW_MIRROR = 36, OBJ_COMPACT_CASE = 37, - OBJ_DETONATORS = 39, OBJ_BOTTLE = 40, OBJ_CHICKEN_BOMB = 41, OBJ_VASE = 42, - OBJ_REMOTE = 43, OBJ_COMPUTER_GAME = 44, OBJ_PHONE_HANDSET = 45, OBJ_BONES = 46, - OBJ_GUARDS_ARM = 47, OBJ_LOG = 48, OBJ_BOMBS = 49, OBJ_NOTE = 50, - OBJ_COMBINATION = 51, OBJ_FORMALDEHYDE = 52, OBJ_PETROX = 53, OBJ_LECITHIN = 54 +enum InventoryObject { + OBJ_NONE = -1, + OBJ_BINOCULARS = 0, + OBJ_BURGER = 1, + OBJ_DEAD_FISH = 2, + OBJ_STUFFED_FISH = 3, + OBJ_REBREATHER = 4, + OBJ_TIMER_MODULE = 5, + OBJ_BIG_LEAVES = 6, + OBJ_POISON_DARTS = 7, + OBJ_PLANT_STALK = 8, + OBJ_BLOWGUN = 9, + OBJ_TWINKIFRUIT = 10, + OBJ_BONE = 11, + OBJ_CHICKEN = 12, + OBJ_SCALPEL = 13, + OBJ_AUDIO_TAPE = 14, + OBJ_CREDIT_CHIP = 15, + OBJ_SECURITY_CARD = 16, + OBJ_CHARGE_CASES = 17, + OBJ_ESTROTOXIN = 18, + OBJ_BOMB = 19, + OBJ_TIMEBOMB = 20, + OBJ_REPAIR_LIST = 21, + OBJ_ALIEN_LIQUOR = 22, + OBJ_TARGET_MODULE = 23, + OBJ_SHIELD_MODULATOR = 24, + OBJ_TAPE_PLAYER = 25, + OBJ_PHONE_CELLS = 26, + OBJ_PENLIGHT = 27, + OBJ_DURAFAIL_CELLS = 28, + OBJ_FAKE_ID = 29, + OBJ_ID_CARD = 30, + OBJ_POLYCEMENT = 31, + OBJ_FISHING_LINE = 33, + OBJ_PADLOCK_KEY = 34, + OBJ_DOOR_KEY = 35, + OBJ_REARVIEW_MIRROR = 36, + OBJ_COMPACT_CASE = 37, + OBJ_DETONATORS = 39, + OBJ_BOTTLE = 40, + OBJ_CHICKEN_BOMB = 41, + OBJ_VASE = 42, + OBJ_REMOTE = 43, + OBJ_COMPUTER_GAME = 44, + OBJ_PHONE_HANDSET = 45, + OBJ_BONES = 46, + OBJ_GUARDS_ARM = 47, + OBJ_LOG = 48, + OBJ_BOMBS = 49, + OBJ_NOTE = 50, + OBJ_COMBINATION = 51, + OBJ_FORMALDEHYDE = 52, + OBJ_PETROX = 53, + OBJ_LECITHIN = 54 }; class GameNebular: public Game { |