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author | Paul Gilbert | 2014-02-19 23:17:57 -0500 |
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committer | Paul Gilbert | 2014-02-19 23:17:57 -0500 |
commit | 58bb1383d0b11d357128ca2b0a7634f091c0fb5b (patch) | |
tree | 433248f73b9a5d6987182353e04901cda28a7002 /engines/mads/nebular/game_nebular.h | |
parent | 7593ec29d060268b7102509324d83e87c4ddd77c (diff) | |
download | scummvm-rg350-58bb1383d0b11d357128ca2b0a7634f091c0fb5b.tar.gz scummvm-rg350-58bb1383d0b11d357128ca2b0a7634f091c0fb5b.tar.bz2 scummvm-rg350-58bb1383d0b11d357128ca2b0a7634f091c0fb5b.zip |
MADS: Added skeleton files for the game and dialogs
Diffstat (limited to 'engines/mads/nebular/game_nebular.h')
-rw-r--r-- | engines/mads/nebular/game_nebular.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h new file mode 100644 index 0000000000..b0f088f891 --- /dev/null +++ b/engines/mads/nebular/game_nebular.h @@ -0,0 +1,45 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MADS_GAME_NEBULAR_H +#define MADS_GAME_NEBULAR_H + +#include "common/scummsys.h" +#include "mads/game.h" + +namespace MADS { + +namespace Nebular { + +class GameNebular: public Game { + friend class Game; +protected: + GameNebular(MADSEngine *vm); + + virtual bool checkCopyProtection(); +}; + +} // End of namespace Nebular + +} // End of namespace MADS + +#endif /* MADS_GAME_NEBULAR_H */ |