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authorStrangerke2014-05-07 07:03:14 +0200
committerStrangerke2014-05-07 07:03:52 +0200
commitb3cc8db37012aaf035a58adf5a3232ea056f5d95 (patch)
tree6589896ee8cd7f4b27e4daed59826673e5d4d472 /engines/mads/nebular/game_nebular.h
parent0c079f4d6958e295a2c4d666d106c66505d55380 (diff)
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MADS: Rename difficulty constants to match IDB, implement scene 504
Diffstat (limited to 'engines/mads/nebular/game_nebular.h')
-rw-r--r--engines/mads/nebular/game_nebular.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h
index 0c859fadff..e754a11245 100644
--- a/engines/mads/nebular/game_nebular.h
+++ b/engines/mads/nebular/game_nebular.h
@@ -35,7 +35,7 @@ namespace Nebular {
enum StoryMode { STORYMODE_NAUGHTY = 1, STORYMODE_NICE = 2 };
enum Difficulty {
- DIFFICULTY_HARD = 1, DIFFICULTY_REALLY_HARD = 2, DIFFICULTY_IMPOSSIBLE = 3
+ DIFFICULTY_HARD = 1, DIFFICULTY_MEDIUM = 2, DIFFICULTY_EASY = 3
};
enum InventoryObject {