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author | Strangerke | 2014-05-07 07:03:14 +0200 |
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committer | Strangerke | 2014-05-07 07:03:52 +0200 |
commit | b3cc8db37012aaf035a58adf5a3232ea056f5d95 (patch) | |
tree | 6589896ee8cd7f4b27e4daed59826673e5d4d472 /engines/mads/nebular/game_nebular.h | |
parent | 0c079f4d6958e295a2c4d666d106c66505d55380 (diff) | |
download | scummvm-rg350-b3cc8db37012aaf035a58adf5a3232ea056f5d95.tar.gz scummvm-rg350-b3cc8db37012aaf035a58adf5a3232ea056f5d95.tar.bz2 scummvm-rg350-b3cc8db37012aaf035a58adf5a3232ea056f5d95.zip |
MADS: Rename difficulty constants to match IDB, implement scene 504
Diffstat (limited to 'engines/mads/nebular/game_nebular.h')
-rw-r--r-- | engines/mads/nebular/game_nebular.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h index 0c859fadff..e754a11245 100644 --- a/engines/mads/nebular/game_nebular.h +++ b/engines/mads/nebular/game_nebular.h @@ -35,7 +35,7 @@ namespace Nebular { enum StoryMode { STORYMODE_NAUGHTY = 1, STORYMODE_NICE = 2 }; enum Difficulty { - DIFFICULTY_HARD = 1, DIFFICULTY_REALLY_HARD = 2, DIFFICULTY_IMPOSSIBLE = 3 + DIFFICULTY_HARD = 1, DIFFICULTY_MEDIUM = 2, DIFFICULTY_EASY = 3 }; enum InventoryObject { |