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authorPaul Gilbert2014-10-18 11:55:30 -0400
committerPaul Gilbert2014-10-18 11:55:30 -0400
commitdbfe4972e3a3e1d59aee8993697028cdd2de8da2 (patch)
tree42bb020ce248ec6aa02c1e0227baa0a6ca0337b0 /engines/mads/nebular/game_nebular.h
parenta657c3982447704c9262926f853875ca80e7a7c4 (diff)
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MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs
Diffstat (limited to 'engines/mads/nebular/game_nebular.h')
-rw-r--r--engines/mads/nebular/game_nebular.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h
index da607d47ee..efa21a2e73 100644
--- a/engines/mads/nebular/game_nebular.h
+++ b/engines/mads/nebular/game_nebular.h
@@ -133,18 +133,16 @@ public:
virtual void synchronize(Common::Serializer &s, bool phase1);
};
-
+// Section handlers aren't needed in ScummVM implementation
class Section1Handler : public SectionHandler {
public:
Section1Handler(MADSEngine *vm) : SectionHandler(vm) {}
- // TODO: Properly implement handler methods
virtual void preLoadSection() {}
virtual void sectionPtr2() {}
virtual void postLoadSection() {}
};
-// TODO: Properly implement handler classes
typedef Section1Handler Section2Handler;
typedef Section1Handler Section3Handler;
typedef Section1Handler Section4Handler;