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authorPaul Gilbert2015-03-07 17:01:07 -0500
committerPaul Gilbert2015-03-07 17:01:07 -0500
commitc80c74e49926daed108f73e115fda7ba5901eb61 (patch)
tree9a8eb56a34d1b7f0908271e405f7f7bc3fa53d9c /engines/mads/nebular/menu_nebular.cpp
parenta22d7f2d5f27701766dbf36d50e0a31ea7b26d69 (diff)
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MADS: Refactoring of text/animation views to show outside game loop
Diffstat (limited to 'engines/mads/nebular/menu_nebular.cpp')
-rw-r--r--engines/mads/nebular/menu_nebular.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/mads/nebular/menu_nebular.cpp b/engines/mads/nebular/menu_nebular.cpp
index 2fdef3443d..358a978cfa 100644
--- a/engines/mads/nebular/menu_nebular.cpp
+++ b/engines/mads/nebular/menu_nebular.cpp
@@ -136,12 +136,14 @@ void MainMenu::doFrame() {
addSpriteSlot();
}
+ _vm->_events->setCursor(CURSOR_ARROW);
_vm->_events->showCursor();
} else {
if ((_menuItemIndex == -1) || (_frameIndex == 0)) {
if (++_menuItemIndex == 6) {
// Reached end of display animation
+ _vm->_events->setCursor(CURSOR_ARROW);
_vm->_events->showCursor();
return;
} else if (_menuItemIndex == 4 && !shouldShowQuotes()) {