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author | Paul Gilbert | 2014-04-15 19:28:29 -0400 |
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committer | Paul Gilbert | 2014-04-15 19:28:29 -0400 |
commit | 7b907be93775167eab8efab45bea3b9a2776e288 (patch) | |
tree | 5637e0c2adc76e044b2129309df58e8fe470e2a4 /engines/mads/nebular/nebular_scenes2.cpp | |
parent | 3db3aced02bd028b41939818b5aa1028733886f3 (diff) | |
download | scummvm-rg350-7b907be93775167eab8efab45bea3b9a2776e288.tar.gz scummvm-rg350-7b907be93775167eab8efab45bea3b9a2776e288.tar.bz2 scummvm-rg350-7b907be93775167eab8efab45bea3b9a2776e288.zip |
MADS: General cleanup and minor renamings
Diffstat (limited to 'engines/mads/nebular/nebular_scenes2.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes2.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/mads/nebular/nebular_scenes2.cpp b/engines/mads/nebular/nebular_scenes2.cpp index 333bdc2d2b..2e5ef35cd3 100644 --- a/engines/mads/nebular/nebular_scenes2.cpp +++ b/engines/mads/nebular/nebular_scenes2.cpp @@ -781,10 +781,10 @@ void Scene202::actions() { if (_game._objects.isInInventory(OBJ_BONE)) { _game._objects.removeFromInventory(OBJ_BONE, 1); _game._objects.addToInventory(OBJ_BONES); - _vm->_dialogs->showPicture(OBJ_BONES, 0x4EFA, 0); + _vm->_dialogs->showItem(OBJ_BONES, 0x4EFA, 0); } else { _game._objects.addToInventory(OBJ_BONE); - _vm->_dialogs->showPicture(OBJ_BONE, 0x4EFA, 0); + _vm->_dialogs->showItem(OBJ_BONE, 0x4EFA, 0); } _scene->changeVariant(_globals[kBone202Status]); _game._player._stepEnabled = true; @@ -1352,9 +1352,9 @@ void Scene207::preActions() { void Scene207::actions() { if (_action._savedFields._lookFlag) { _vm->_dialogs->show(0x50E7); - } else if (_action.isAction(0x18B, 0x70)) + } else if (_action.isAction(0x18B, 0x70)) { _scene->_nextSceneId = 214; - else { + } else { if ((_game._player._playerPos.x > 150) && (_game._player._playerPos.x < 189) && (_game._player._playerPos.y > 111) && (_game._player._playerPos.y < 130)) { if ((_game._player._playerPos.x <= 162) && (_game._player._playerPos.x >= 181) && @@ -1622,7 +1622,7 @@ void Scene208::actions() { } else if (_action.isAction(VERB_TAKE, 0x1AA) && (!_globals[kLeavesStatus] || _game._trigger)) { subAction(1); if (_game._player._stepEnabled) - _vm->_dialogs->showPicture(OBJ_BIG_LEAVES, 0x326, 0); + _vm->_dialogs->showItem(OBJ_BIG_LEAVES, 0x326, 0); } else if (_action.isAction(VERB_PUT, 0x23, 0x19E) && (_globals[kLeavesStatus] == 1 || _game._trigger)) { subAction(2); } else if (_action.isAction(VERB_PUT, 0x17A, 0x1A9)) { @@ -1820,9 +1820,9 @@ void Scene209::handleLookStay() { _scene->_sequences.remove(_globals._sequenceIndexes[3]); _globals._sequenceIndexes[3] = _scene->_sequences.startCycle(_globals._spriteIndexes[3], false, 6); - if (!_dodgeFl) + if (!_dodgeFl) { _scene->_sequences.addTimer(90, 149); - else { + } else { _scene->_sequences.addTimer(1, 149); _shouldDodgeFl = true; } @@ -3137,7 +3137,7 @@ void Scene209::actions() { _game._player._visible = true; _game._player._stepEnabled = true; _scene->_sequences.addTimer(4, 3); - _vm->_dialogs->showPicture(OBJ_PLANT_STALK, 0x328); + _vm->_dialogs->showItem(OBJ_PLANT_STALK, 0x328); break; case 3: @@ -3173,7 +3173,7 @@ void Scene209::actions() { break; case 3: - _vm->_dialogs->showPicture (OBJ_BINOCULARS, 0x51AF); + _vm->_dialogs->showItem (OBJ_BINOCULARS, 0x51AF); _scene->_sprites.remove(_globals._spriteIndexes[10]); break; } @@ -4763,7 +4763,7 @@ void Scene214::actions() { case 3: _game._player._stepEnabled = true; - _vm->_dialogs->showPicture(OBJ_POISON_DARTS, 0x53A5); + _vm->_dialogs->showItem(OBJ_POISON_DARTS, 0x53A5); break; } } else if (_action.isAction(VERB_TAKE, 0x29) && (_game._trigger || _game._objects.isInRoom(OBJ_BLOWGUN))) { @@ -4792,7 +4792,7 @@ void Scene214::actions() { case 3: _game._player._stepEnabled = true; - _vm->_dialogs->showPicture(OBJ_BLOWGUN, 0x329); + _vm->_dialogs->showItem(OBJ_BLOWGUN, 0x329); break; } } else if (_action.isAction(VERB_LOOK, 0x197)) |