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authorPaul Gilbert2016-03-10 21:51:23 -0500
committerPaul Gilbert2016-03-14 20:56:26 -0400
commitb4e3d4abc16d9996651874c8952b1ce846dcb6a1 (patch)
tree73fa735117b04d3643693f156d635bced2c32053 /engines/mads/nebular/nebular_scenes3.cpp
parent9c7569b74bf3493f7970a912ae54b87d73e6633e (diff)
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MADS: Changed engine to use Graphics::ManagedSurface
Diffstat (limited to 'engines/mads/nebular/nebular_scenes3.cpp')
-rw-r--r--engines/mads/nebular/nebular_scenes3.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/mads/nebular/nebular_scenes3.cpp b/engines/mads/nebular/nebular_scenes3.cpp
index 0fb13a706c..7323ee893d 100644
--- a/engines/mads/nebular/nebular_scenes3.cpp
+++ b/engines/mads/nebular/nebular_scenes3.cpp
@@ -2818,7 +2818,7 @@ void Scene318::step() {
if (_internCounter >= 3600) {
_vm->_sound->command(59);
- _vm->_screen._shakeCountdown = 20;
+ _vm->_screen->_shakeCountdown = 20;
_internWalkingFl = true;
}
}
@@ -3288,22 +3288,22 @@ void Scene319::step() {
if (_animMode == 2) {
if (_animFrame == 13)
- _vm->_screen._shakeCountdown = 40;
+ _vm->_screen->_shakeCountdown = 40;
if (_animFrame == 16)
- _vm->_screen._shakeCountdown = 1;
+ _vm->_screen->_shakeCountdown = 1;
}
if (_animMode == 3) {
if (_animFrame == 11)
- _vm->_screen._shakeCountdown = 60;
+ _vm->_screen->_shakeCountdown = 60;
if (_animFrame == 18)
- _vm->_screen._shakeCountdown = 1;
+ _vm->_screen->_shakeCountdown = 1;
}
if ((_animMode == 4) && (_animFrame == 16))
- _vm->_screen._shakeCountdown = 80;
+ _vm->_screen->_shakeCountdown = 80;
if ((nextFrame >= 0) && (nextFrame != _scene->_animation[0]->getCurrentFrame())) {
_scene->_animation[0]->setCurrentFrame(nextFrame);
@@ -3326,7 +3326,7 @@ void Scene319::step() {
_animFrame = _scene->_animation[0]->getCurrentFrame();
_slacheTalkingFl = true;
- _vm->_screen._shakeCountdown = 1;
+ _vm->_screen->_shakeCountdown = 1;
for (int i = 0; i <= 1; i++) {
int oldIdx = _globals._sequenceIndexes[i];
@@ -3350,7 +3350,7 @@ void Scene319::step() {
_vm->_palette->setColorValues(0, 0, 0);
_vm->_palette->fadeOut(_vm->_palette->_mainPalette, nullptr, 18, 228,
248, 0, 1, 16);
- _vm->_screen._shakeCountdown = 1;
+ _vm->_screen->_shakeCountdown = 1;
_scene->_reloadSceneFlag = true;
break;
@@ -3731,7 +3731,7 @@ void Scene320::step() {
case 417:
case 457:
- _vm->_screen._shakeCountdown = 40;
+ _vm->_screen->_shakeCountdown = 40;
_vm->_sound->command(59);
break;