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authorStrangerke2014-05-07 22:34:28 +0200
committerStrangerke2014-05-07 22:35:09 +0200
commit07a022888d7e8c467213aaac23352ba48d6a1bd3 (patch)
tree7e890ea17f7677dde6b172857f0cbe1d4588f5a7 /engines/mads/nebular/nebular_scenes5.cpp
parent025c13c2408dc6aebf0ecd54268307ad18ed9e05 (diff)
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MADS: Implement scene 505
Diffstat (limited to 'engines/mads/nebular/nebular_scenes5.cpp')
-rw-r--r--engines/mads/nebular/nebular_scenes5.cpp255
1 files changed, 255 insertions, 0 deletions
diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp
index 3e888acb7b..41765f256a 100644
--- a/engines/mads/nebular/nebular_scenes5.cpp
+++ b/engines/mads/nebular/nebular_scenes5.cpp
@@ -833,5 +833,260 @@ void Scene504::actions() {
/*------------------------------------------------------------------------*/
+void Scene505::setup() {
+ _game._player._spritesPrefix = "";
+ setAAName();
+}
+
+void Scene505::enter() {
+ for (int i = 0; i < 9; i++)
+ _globals._spriteIndexes[i] = _scene->_sprites.addSprites(formAnimName('a', i + 1));
+
+ _globals._spriteIndexes[13] = _scene->_sprites.addSprites(formAnimName('b', 1));
+ _globals._spriteIndexes[9] = _scene->_sprites.addSprites(formAnimName('g', 1));
+ _globals._spriteIndexes[10] = _scene->_sprites.addSprites(formAnimName('g', 0));
+ _globals._spriteIndexes[11] = _scene->_sprites.addSprites(formAnimName('t', -1));
+ _globals._spriteIndexes[12] = _scene->_sprites.addSprites(formAnimName('e', -1));
+
+ if (_scene->_priorSceneId != -2)
+ _globals._sequenceIndexes[12] = _scene->_sequences.startReverseCycle(_globals._spriteIndexes[12], false, 6, 1, 0, 0);
+
+ _globals._sequenceIndexes[13] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[13], false, 6, 1, 120, 0);
+ _scene->_sequences.addSubEntry(_globals._sequenceIndexes[13], SEQUENCE_TRIGGER_EXPIRE, 0, 60);
+ _scene->_sequences.addTimer(30, 62);
+
+ _carLocations[0] = 501;
+ _carLocations[1] = 506;
+ _carLocations[2] = 511;
+ _carLocations[3] = 513;
+ _carLocations[4] = 601;
+ _carLocations[5] = 604;
+ _carLocations[6] = 607;
+ _carLocations[7] = 609;
+ _carLocations[8] = 612;
+
+ _activeCars = false;
+
+ for (int i = 0; i < 9; i++) {
+ if (_globals[kHoverCarLocation] == _carLocations[i]) {
+ _homeSelectedId = i;
+ if (_scene->_priorSceneId != -2)
+ _selectedId = i;
+ }
+ }
+
+ _game._player._visible = false;
+ _game._player._stepEnabled = false;
+ _frame = -1;
+ _scene->loadAnimation(formAnimName('a', -1));
+ _scene->_activeAnimation->setCurrentFrame(86);
+
+ sceneEntrySound();
+ _vm->_sound->command(16);
+}
+
+void Scene505::step() {
+ int resetFrame;
+ if (_frame != _scene->_activeAnimation->getCurrentFrame()) {
+ _frame = _scene->_activeAnimation->getCurrentFrame();
+ resetFrame = -1;
+
+ switch (_frame) {
+ case 4:
+ case 24:
+ case 33:
+ case 53:
+ case 62:
+ case 82:
+ if (_nextButtonId == 0x38A)
+ resetFrame = 4;
+ else if (_nextButtonId == 0x38B)
+ resetFrame = 33;
+ else if (_nextButtonId == 0x2DE)
+ resetFrame = 62;
+
+ break;
+
+ case 15:
+ case 44:
+ case 73: {
+ int this_button;
+ int old_select;
+ _vm->_sound->command(17);
+ old_select = _selectedId;
+ if (_frame == 15) {
+ this_button = 0x38A;
+ _selectedId = (_selectedId + 1) % 9;
+ } else if (_frame == 44) {
+ this_button = 0x38B;
+ _selectedId--;
+ if (_selectedId < 0)
+ _selectedId = 8;
+ } else {
+ this_button = 0x2DE;
+ if ((_globals[kTimebombStatus] == 1) && (_carLocations[_selectedId] == 501))
+ _vm->_dialogs->show(431);
+ else if (_selectedId != _homeSelectedId) {
+ _nextButtonId = 0;
+ _activeCars = true;
+ _game._player._stepEnabled = false;
+ _scene->_sequences.remove(_globals._sequenceIndexes[1]);
+ _scene->_sequences.remove(_globals._sequenceIndexes[0]);
+ _scene->_sequences.remove(_globals._sequenceIndexes[13]);
+ _globals._sequenceIndexes[13] = _scene->_sequences.startReverseCycle (_globals._spriteIndexes[13], false, 6, 1, 0, 0);
+ _scene->_sequences.addSubEntry(_globals._sequenceIndexes[13], SEQUENCE_TRIGGER_EXPIRE, 0, 63);
+ _vm->_sound->command(18);
+ }
+ }
+
+ if (_nextButtonId == this_button)
+ _nextButtonId = 0;
+
+ if (old_select != _selectedId) {
+ _scene->_sequences.remove(_globals._sequenceIndexes[11]);
+ _globals._sequenceIndexes[11] = _scene->_sequences.startCycle(_globals._spriteIndexes[11], false, _selectedId + 1);
+ if (old_select != _homeSelectedId)
+ _scene->_sequences.remove(_globals._sequenceIndexes[0]);
+
+ if (_selectedId != _homeSelectedId) {
+ _globals._sequenceIndexes[0] = _scene->_sequences.addSpriteCycle (_globals._spriteIndexes[0 + _selectedId], false, 24, 0, 0, 0);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[0], 1);
+ }
+ }
+ break;
+ }
+
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ case 23:
+ if (_nextButtonId == 0x38A)
+ resetFrame = 29 - _frame;
+
+ break;
+
+ case 26:
+ case 55:
+ case 84:
+ if (_nextButtonId != 0)
+ resetFrame = 3;
+
+ break;
+
+ case 27:
+ case 56:
+ case 85:
+ if (_nextButtonId != 0)
+ resetFrame = 2;
+
+ break;
+
+ case 29:
+ case 58:
+ case 87:
+ if (_activeCars)
+ _globals[kHoverCarDestination] = _carLocations[_selectedId];
+
+ if (_nextButtonId == 0x38A)
+ resetFrame = 0;
+ else if (_nextButtonId == 0x38B)
+ resetFrame = 29;
+ else if (_nextButtonId == 0x2DE)
+ resetFrame = 58;
+ else
+ resetFrame = 86;
+ break;
+
+ case 47:
+ case 48:
+ case 49:
+ case 50:
+ case 51:
+ case 52:
+ if (_nextButtonId == 0x38B)
+ resetFrame = 87 - _frame;
+
+ break;
+
+ case 76:
+ case 77:
+ case 78:
+ case 79:
+ case 80:
+ case 81:
+ if (_nextButtonId == 0x2DE)
+ resetFrame = 145 - _frame;
+
+ break;
+
+ default:
+ break;
+ }
+
+ if ((resetFrame >= 0) && (resetFrame != _scene->_activeAnimation->getCurrentFrame())) {
+ _scene->_activeAnimation->setCurrentFrame(resetFrame);
+ _frame = resetFrame;
+ }
+ }
+
+ switch (_game._trigger) {
+ case 60: {
+ _game._player._stepEnabled = true;
+ int syncIdx = _globals._sequenceIndexes[13];
+ _globals._sequenceIndexes[13] = _scene->_sequences.startCycle (_globals._spriteIndexes[13], false, -2);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[13], 8);
+ _scene->_sequences.updateTimeout (_globals._sequenceIndexes[13], syncIdx);
+ _globals._sequenceIndexes[1] = _scene->_sequences.startCycle(_globals._spriteIndexes[_homeSelectedId], false, 1);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[1], 1);
+ _globals._sequenceIndexes[11] = _scene->_sequences.startCycle(_globals._spriteIndexes[11], false, _selectedId + 1);
+
+ if (_selectedId != _homeSelectedId) {
+ _globals._sequenceIndexes[0] = _scene->_sequences.addSpriteCycle (_globals._spriteIndexes[0 + _selectedId], false, 24, 0, 0, 0);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[0], 1);
+ }
+ break;
+ }
+
+ case 61:
+ _globals._sequenceIndexes[10] = _scene->_sequences.addSpriteCycle (_globals._spriteIndexes[10], false, 8, 0, 0, 0);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[10], 8);
+ _scene->_sequences.updateTimeout (_globals._sequenceIndexes[10], _globals._sequenceIndexes[9]);
+ break;
+
+ case 62:
+ _globals._sequenceIndexes[9] = _scene->_sequences.addSpriteCycle (_globals._spriteIndexes[9], false, 8, 1, 0, 0);
+ _scene->_sequences.setDepth(_globals._sequenceIndexes[9], 8);
+ _scene->_sequences.addSubEntry(_globals._sequenceIndexes[9], SEQUENCE_TRIGGER_EXPIRE, 0, 61);
+ break;
+
+ case 63:
+ _globals[kHoverCarDestination] = _carLocations[_selectedId];
+ _scene->_nextSceneId = 504;
+ break;
+
+ default:
+ break;
+ }
+}
+
+void Scene505::actions() {
+ if (_action.isAction(0x11A))
+ _nextButtonId = _action._activeAction._objectNameId;
+ else if (_action.isAction(0x2D5, 0x38C))
+ _scene->_nextSceneId = 504;
+ else if (_action.isAction(VERB_LOOK, 0x180))
+ _vm->_dialogs->show(50510);
+ else if (_action.isAction(VERB_LOOK, 0x59))
+ _vm->_dialogs->show(50511);
+ else
+ return;
+
+ _action._inProgress = false;
+}
+
+/*------------------------------------------------------------------------*/
+
} // End of namespace Nebular
} // End of namespace MADS