aboutsummaryrefslogtreecommitdiff
path: root/engines/mads/nebular/nebular_scenes5.cpp
diff options
context:
space:
mode:
authorFilippos Karapetis2014-05-20 04:50:35 +0300
committerFilippos Karapetis2014-05-20 04:50:35 +0300
commit0d09060fa8a08000116fb3defb0c930eb30c6526 (patch)
tree12b159cfe7649861de04a10600477b8f96eeda1b /engines/mads/nebular/nebular_scenes5.cpp
parent7f8c1e9a4855a812348807cd6b33412e4d93f138 (diff)
downloadscummvm-rg350-0d09060fa8a08000116fb3defb0c930eb30c6526.tar.gz
scummvm-rg350-0d09060fa8a08000116fb3defb0c930eb30c6526.tar.bz2
scummvm-rg350-0d09060fa8a08000116fb3defb0c930eb30c6526.zip
MADS: Replace more verbs with friendly names and fix usages of isAction
Diffstat (limited to 'engines/mads/nebular/nebular_scenes5.cpp')
-rw-r--r--engines/mads/nebular/nebular_scenes5.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp
index ef7ef89240..ef50e1289e 100644
--- a/engines/mads/nebular/nebular_scenes5.cpp
+++ b/engines/mads/nebular/nebular_scenes5.cpp
@@ -274,7 +274,7 @@ void Scene501::step() {
}
void Scene501::preActions() {
- if (_action.isAction(VERB_WALK_DOWN) && (_action.isAction(0x321) || _action.isAction(0x322)))
+ if (_action.isAction(VERB_WALK_DOWN) && (_action.isObject(0x321) || _action.isObject(0x322)))
_game._player._walkOffScreenSceneId = 551;
}
@@ -745,7 +745,7 @@ void Scene504::actions() {
if (_action.isAction(VERB_EXIT_FROM, 0x324)) {
_vm->_sound->command(15);
_scene->_nextSceneId = _globals[kHoverCarLocation];
- } else if (_action.isAction(0xE, 0x380)) {
+ } else if (_action.isAction(VERB_ACTIVATE, 0x380)) {
switch (_game._trigger) {
case 0:
_game._player._stepEnabled = false;
@@ -1073,7 +1073,7 @@ void Scene505::step() {
void Scene505::actions() {
if (_action.isAction(VERB_PRESS))
_nextButtonId = _action._activeAction._objectNameId;
- else if (_action.isAction(0x2D5, 0x38C))
+ else if (_action.isAction(VERB_RETURN_TO, 0x38C))
_scene->_nextSceneId = 504;
else if (_action.isAction(VERB_LOOK, 0x180))
_vm->_dialogs->show(50510);
@@ -1651,10 +1651,10 @@ void Scene508::actions() {
} else {
_vm->_dialogs->show(50837);
}
- } else if (_action.isAction(0x365, 0x120, 0x343) || _action.isAction(VERB_PUT, 0x120, 0x344) || _action.isAction(VERB_PUT, 0x120, 0x343)) {
+ } else if (_action.isAction(VERB_REFLECT, 0x120, 0x343) || _action.isAction(VERB_PUT, 0x120, 0x344) || _action.isAction(VERB_PUT, 0x120, 0x343)) {
_chosenObject = 1;
handlePedestral();
- } else if (_action.isAction(VERB_PUT, 0x57, 0x344) || _action.isAction(VERB_PUT, 0x57, 0x343) || _action.isAction(0x365, 0x57, 0x343)) {
+ } else if (_action.isAction(VERB_PUT, 0x57, 0x344) || _action.isAction(VERB_PUT, 0x57, 0x343) || _action.isAction(VERB_REFLECT, 0x57, 0x343)) {
_chosenObject = 2;
handlePedestral();
} else if (_action._lookFlag)
@@ -2681,7 +2681,7 @@ void Scene551::step() {
}
void Scene551::preActions() {
- if (_action.isAction(VERB_WALK_DOWN) && (_action.isAction(0x360) || _action.isAction(0x361)))
+ if (_action.isAction(VERB_WALK_DOWN) && (_action.isObject(0x360) || _action.isObject(0x361)))
_game._player._walkOffScreenSceneId = 501;
}