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author | Filippos Karapetis | 2015-03-14 12:50:04 +0200 |
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committer | Filippos Karapetis | 2015-03-14 12:50:04 +0200 |
commit | 4c97e08e33f5a94c62c7ae480d05eae85a6721b6 (patch) | |
tree | da81bb104cc808c9d0eab6afd8f34eee2f16db6f /engines/mads/nebular/nebular_scenes5.cpp | |
parent | 84702e7d5c646ba757bf6fbfc59986570c43540b (diff) | |
download | scummvm-rg350-4c97e08e33f5a94c62c7ae480d05eae85a6721b6.tar.gz scummvm-rg350-4c97e08e33f5a94c62c7ae480d05eae85a6721b6.tar.bz2 scummvm-rg350-4c97e08e33f5a94c62c7ae480d05eae85a6721b6.zip |
MADS: Fix some verbs
Diffstat (limited to 'engines/mads/nebular/nebular_scenes5.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes5.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp index e6ab658eb4..a76edaca67 100644 --- a/engines/mads/nebular/nebular_scenes5.cpp +++ b/engines/mads/nebular/nebular_scenes5.cpp @@ -1547,8 +1547,8 @@ void Scene507::actions() { _vm->_dialogs->show(50724); else if (_action.isAction(VERB_LOOK, NOUN_WINDOW)) _vm->_dialogs->show(50725); - else if (_action.isAction(NOUN_WALK_BEHIND, NOUN_COUNTER)) { - // WORkAROUND: Empty handling to prevent default "can't do that" dialogs showing + else if (_action.isAction(VERB_WALK_BEHIND, NOUN_COUNTER)) { + // WORKAROUND: Empty handling to prevent default "can't do that" dialogs showing } else if (_action.isAction(VERB_LOOK, NOUN_COUNTER)) { if (_game._objects.isInRoom(OBJ_PENLIGHT)) _vm->_dialogs->show(50728); @@ -2463,8 +2463,8 @@ void Scene512::actions() { _vm->_dialogs->show(51233); else if (_action.isAction(VERB_LOOK, NOUN_LAMP)) _vm->_dialogs->show(51234); - else if (_action.isAction(NOUN_WALK_BEHIND, NOUN_COUNTER)) { - // WORkAROUND: Empty handling to prevent default "can't do that" dialogs showing + else if (_action.isAction(VERB_WALK_BEHIND, NOUN_COUNTER)) { + // WORKAROUND: Empty handling to prevent default "can't do that" dialogs showing } else if (_action.isAction(VERB_LOOK, NOUN_COUNTER)) _vm->_dialogs->show(51235); else if (_action.isAction(VERB_LOOK, NOUN_ICE_CHESTS)) |