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author | Filippos Karapetis | 2014-05-20 12:56:21 +0300 |
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committer | Filippos Karapetis | 2014-05-20 12:56:21 +0300 |
commit | 5aa63bc71a2e559fea6ce62e4b995a6ece47e495 (patch) | |
tree | b83262264b87b55d241b3597473de888e1ddc633 /engines/mads/nebular/nebular_scenes5.cpp | |
parent | e2a67595338edc7ae11257099fb8140599d2f471 (diff) | |
download | scummvm-rg350-5aa63bc71a2e559fea6ce62e4b995a6ece47e495.tar.gz scummvm-rg350-5aa63bc71a2e559fea6ce62e4b995a6ece47e495.tar.bz2 scummvm-rg350-5aa63bc71a2e559fea6ce62e4b995a6ece47e495.zip |
MADS: Rename several nouns to verbs
Diffstat (limited to 'engines/mads/nebular/nebular_scenes5.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes5.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp index b55262c135..fb79492b1c 100644 --- a/engines/mads/nebular/nebular_scenes5.cpp +++ b/engines/mads/nebular/nebular_scenes5.cpp @@ -96,7 +96,7 @@ void Scene501::setup() { setPlayerSpritesPrefix(); setAAName(); _scene->addActiveVocab(NOUN_DOOR); - _scene->addActiveVocab(NOUN_WALK_THROUGH); + _scene->addActiveVocab(VERB_WALK_THROUGH); } void Scene501::synchronize(Common::Serializer &s) { @@ -527,7 +527,7 @@ void Scene503::setup() { setPlayerSpritesPrefix(); setAAName(); _scene->addActiveVocab(NOUN_DETONATORS); - _scene->addActiveVocab(NOUN_WALK_TO); + _scene->addActiveVocab(VERB_WALKTO); } void Scene503::enter() { @@ -1099,7 +1099,7 @@ void Scene505::actions() { void Scene506::setup() { setPlayerSpritesPrefix(); setAAName(); - _scene->addActiveVocab(NOUN_WALK_INTO); + _scene->addActiveVocab(VERB_WALK_INTO); _scene->addActiveVocab(NOUN_SOFTWARE_STORE); _scene->addActiveVocab(NOUN_LABORATORY); } @@ -1362,7 +1362,7 @@ void Scene507::setup() { setPlayerSpritesPrefix(); setAAName(); _scene->addActiveVocab(NOUN_PENLIGHT); - _scene->addActiveVocab(NOUN_WALK_TO); + _scene->addActiveVocab(VERB_WALKTO); } void Scene507::enter() { @@ -1473,7 +1473,7 @@ void Scene508::setup() { setPlayerSpritesPrefix(); setAAName(); _scene->addActiveVocab(NOUN_SPINACH_PATCH_DOLL); - _scene->addActiveVocab(NOUN_WALK_TO); + _scene->addActiveVocab(VERB_WALKTO); _scene->addActiveVocab(NOUN_LASER_BEAM); } @@ -1733,7 +1733,7 @@ void Scene511::setup() { setAAName(); _scene->addActiveVocab(NOUN_BOAT); _scene->addActiveVocab(NOUN_FISHING_LINE); - _scene->addActiveVocab(NOUN_WALK_TO); + _scene->addActiveVocab(VERB_WALKTO); } void Scene511::enter() { @@ -2053,7 +2053,7 @@ void Scene512::setup() { setPlayerSpritesPrefix(); setAAName(); _scene->addActiveVocab(NOUN_FISHING_ROD); - _scene->addActiveVocab(NOUN_WALK_TO); + _scene->addActiveVocab(VERB_WALKTO); _scene->addActiveVocab(NOUN_PADLOCK_KEY); _scene->addActiveVocab(NOUN_REGISTER_DRAWER); } @@ -2347,7 +2347,7 @@ void Scene513::setup() { setPlayerSpritesPrefix(); setAAName(); _scene->addActiveVocab(NOUN_ELEVATOR_DOOR); - _scene->addActiveVocab(NOUN_WALK_TO); + _scene->addActiveVocab(VERB_WALKTO); } void Scene513::enter() { |