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authorPaul Gilbert2015-03-08 11:49:47 -0400
committerPaul Gilbert2015-03-08 11:49:47 -0400
commit6454c5f35d2fa7d749266bcdb9346944dd6709d0 (patch)
tree4c056bbf9f6558efe331812c8944c137e2b7101d /engines/mads/nebular
parent2b1155711fe09bb71cc3678a70eca3aab7766885 (diff)
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MADS: Fix closing door animation for video store
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r--engines/mads/nebular/nebular_scenes6.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp
index c862017462..11e3ff78b0 100644
--- a/engines/mads/nebular/nebular_scenes6.cpp
+++ b/engines/mads/nebular/nebular_scenes6.cpp
@@ -2690,7 +2690,7 @@ void Scene609::enterStore() {
case 7:
_scene->_sequences.remove(_globals._sequenceIndexes[2]);
- _globals._sequenceIndexes[2] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[2], false, 7, 1, 0, 0);
+ _globals._sequenceIndexes[2] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[2], false, 7, 1, 0, 0);
_scene->_sequences.setDepth(_globals._sequenceIndexes[2], 9);
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[2], SEQUENCE_TRIGGER_EXPIRE, 0, 8);
break;