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authorPaul Gilbert2014-06-01 18:45:36 -0400
committerPaul Gilbert2014-06-01 18:45:36 -0400
commit926249b5294bf4e8e54e20566f8fa574b8729938 (patch)
treeb399d39df468332eca1a22b22cb67ee17cd6f1b0 /engines/mads/nebular
parentb01e045ed1dc5060e53dd960fcaf84007211261d (diff)
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MADS: Fix for making explosives in room 411
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r--engines/mads/nebular/nebular_scenes4.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp
index e6ed093b39..56f6fb4466 100644
--- a/engines/mads/nebular/nebular_scenes4.cpp
+++ b/engines/mads/nebular/nebular_scenes4.cpp
@@ -3720,8 +3720,8 @@ void Scene411::step() {
if (_makeMushroomCloud) {
_globals._sequenceIndexes[9] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[9], false, 5, 1, 0, 0);
_makeMushroomCloud = false;
- _scene->_hotspots.activate(NOUN_EXPLOSIVES, false);
- _scene->_hotspots.activate(NOUN_KETTLE, true);
+ _scene->_hotspots.activate(NOUN_KETTLE, false);
+ _scene->_hotspots.activate(NOUN_EXPLOSIVES, true);
}
break;