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author | Johannes Schickel | 2014-05-27 00:58:25 +0200 |
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committer | Johannes Schickel | 2014-05-27 00:58:25 +0200 |
commit | 9866aba2e43da914a17d17b695456ca25a875469 (patch) | |
tree | 205c6a554d622cbcd6b60462c5fc6105d7071b09 /engines/mads/nebular | |
parent | 57c5656169d4736e2867aad60983b9a9ad9400a3 (diff) | |
download | scummvm-rg350-9866aba2e43da914a17d17b695456ca25a875469.tar.gz scummvm-rg350-9866aba2e43da914a17d17b695456ca25a875469.tar.bz2 scummvm-rg350-9866aba2e43da914a17d17b695456ca25a875469.zip |
MADS: Slight formatting fixes.
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/game_nebular.cpp | 3 | ||||
-rw-r--r-- | engines/mads/nebular/game_nebular.h | 2 | ||||
-rw-r--r-- | engines/mads/nebular/globals_nebular.cpp | 3 | ||||
-rw-r--r-- | engines/mads/nebular/sound_nebular.cpp | 3 |
4 files changed, 7 insertions, 4 deletions
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index 28daf74488..db9ea2c7d1 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -35,7 +35,8 @@ namespace MADS { namespace Nebular { -GameNebular::GameNebular(MADSEngine *vm): Game(vm) { +GameNebular::GameNebular(MADSEngine *vm) + : Game(vm) { _surface = new MSurface(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT); _storyMode = STORYMODE_NAUGHTY; _difficulty = DIFFICULTY_EASY; diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h index 56bcf44a3f..ee30492792 100644 --- a/engines/mads/nebular/game_nebular.h +++ b/engines/mads/nebular/game_nebular.h @@ -129,7 +129,7 @@ public: class Section1Handler: public SectionHandler { public: - Section1Handler(MADSEngine *vm): SectionHandler(vm) {} + Section1Handler(MADSEngine *vm) : SectionHandler(vm) {} // TODO: Properly implement handler methods virtual void preLoadSection() {} diff --git a/engines/mads/nebular/globals_nebular.cpp b/engines/mads/nebular/globals_nebular.cpp index 7bb89a570c..9f8b8a7888 100644 --- a/engines/mads/nebular/globals_nebular.cpp +++ b/engines/mads/nebular/globals_nebular.cpp @@ -28,7 +28,8 @@ namespace MADS { namespace Nebular { -NebularGlobals::NebularGlobals(): Globals() { +NebularGlobals::NebularGlobals() + : Globals() { // Initialize lists resize(210); _spriteIndexes.resize(30); diff --git a/engines/mads/nebular/sound_nebular.cpp b/engines/mads/nebular/sound_nebular.cpp index 5d1daf1b3c..608a31cb25 100644 --- a/engines/mads/nebular/sound_nebular.cpp +++ b/engines/mads/nebular/sound_nebular.cpp @@ -934,7 +934,8 @@ const ASound1::CommandPtr ASound1::_commandList[42] = { &ASound1::command40, &ASound1::command41 }; -ASound1::ASound1(Audio::Mixer *mixer): ASound(mixer, "asound.001", 0x1520) { +ASound1::ASound1(Audio::Mixer *mixer) + : ASound(mixer, "asound.001", 0x1520) { _cmd23Toggle = false; // Load sound samples |