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author | Torbjörn Andersson | 2014-07-20 16:01:36 +0200 |
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committer | Torbjörn Andersson | 2014-07-20 16:01:36 +0200 |
commit | 9ea138a3f91d31a59f2074c9e6af00b7d83c00dc (patch) | |
tree | d90a67fd032629c01435e63d80e98ba342259a97 /engines/mads/nebular | |
parent | 469eecb9eeb246b04693b275fcace8164d7adea4 (diff) | |
download | scummvm-rg350-9ea138a3f91d31a59f2074c9e6af00b7d83c00dc.tar.gz scummvm-rg350-9ea138a3f91d31a59f2074c9e6af00b7d83c00dc.tar.bz2 scummvm-rg350-9ea138a3f91d31a59f2074c9e6af00b7d83c00dc.zip |
MADS: Initialise _lineIndex
Without this, Rex Nebular crashes on startup for me.
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/dialogs_nebular.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/nebular/dialogs_nebular.cpp b/engines/mads/nebular/dialogs_nebular.cpp index 5a9cacddef..4e237ea52d 100644 --- a/engines/mads/nebular/dialogs_nebular.cpp +++ b/engines/mads/nebular/dialogs_nebular.cpp @@ -618,6 +618,7 @@ GameDialog::GameDialog(MADSEngine *vm) : FullScreenDialog(vm) { _selectedLine = -1; _dirFlag = false; _textLineCount = 0; + _lineIndex = -1; _screenId = 920; chooseBackground(); |