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author | Paul Gilbert | 2014-02-25 09:21:19 -0500 |
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committer | Paul Gilbert | 2014-02-25 09:21:19 -0500 |
commit | c9057bd6a8ee2b039e2ba528b1e2e59814b8ef88 (patch) | |
tree | a97576327830fb6b3f9183801ef98a98a8e6eac5 /engines/mads/nebular | |
parent | cc16e42f2029955e066450d63bfb666b9ab47109 (diff) | |
download | scummvm-rg350-c9057bd6a8ee2b039e2ba528b1e2e59814b8ef88.tar.gz scummvm-rg350-c9057bd6a8ee2b039e2ba528b1e2e59814b8ef88.tar.bz2 scummvm-rg350-c9057bd6a8ee2b039e2ba528b1e2e59814b8ef88.zip |
MADS: Moved scene data classes into their own code file
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/game_nebular.cpp | 5 | ||||
-rw-r--r-- | engines/mads/nebular/game_nebular.h | 2 |
2 files changed, 5 insertions, 2 deletions
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index 6e2b77d477..34fe0c7d19 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -155,7 +155,7 @@ void GameNebular::initialiseGlobals() { void GameNebular::setSectionHandler() { delete _sectionHandler; - switch (_scene._sectionNum) { + switch (_sectionNumber) { case 1: _sectionHandler = new Section1Handler(_vm); break; @@ -177,6 +177,9 @@ void GameNebular::setSectionHandler() { case 7: _sectionHandler = new Section7Handler(_vm); break; + case 8: + _sectionHandler = new Section8Handler(_vm); + break; default: break; } diff --git a/engines/mads/nebular/game_nebular.h b/engines/mads/nebular/game_nebular.h index 9232b26969..6395ba0e4e 100644 --- a/engines/mads/nebular/game_nebular.h +++ b/engines/mads/nebular/game_nebular.h @@ -60,7 +60,7 @@ typedef Section1Handler Section4Handler; typedef Section1Handler Section5Handler; typedef Section1Handler Section6Handler; typedef Section1Handler Section7Handler; - +typedef Section1Handler Section8Handler; } // End of namespace Nebular |