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authorStrangerke2014-05-23 17:13:12 +0200
committerStrangerke2014-05-23 17:13:12 +0200
commitcdbf1349275637b1d022ffe2ae83f37a2cd83e21 (patch)
tree44a5a3b9a72669ac7b2c9f04d081870f11a20d29 /engines/mads/nebular
parent27d4573edf104911758f235e8a4cf85795cd66dd (diff)
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MADS: Move contructors out of the header in scene group 6
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r--engines/mads/nebular/nebular_scenes6.cpp209
-rw-r--r--engines/mads/nebular/nebular_scenes6.h18
2 files changed, 170 insertions, 57 deletions
diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp
index 4313366e08..9413350c27 100644
--- a/engines/mads/nebular/nebular_scenes6.cpp
+++ b/engines/mads/nebular/nebular_scenes6.cpp
@@ -217,12 +217,11 @@ void Scene601::actions() {
/*------------------------------------------------------------------------*/
-void Scene602::setup() {
- setPlayerSpritesPrefix();
- setAAName();
- _scene->addActiveVocab(VERB_WALKTO);
- _scene->addActiveVocab(NOUN_SAFE);
- _scene->addActiveVocab(NOUN_LASER_BEAM);
+Scene602::Scene602(MADSEngine *vm) : Scene6xx(vm) {
+ _lastSpriteIdx = -1;
+ _lastSequenceIdx = -1;
+ _cycleIndex = -1;
+ _safeMode = -1;
}
void Scene602::synchronize(Common::Serializer &s) {
@@ -234,6 +233,14 @@ void Scene602::synchronize(Common::Serializer &s) {
s.syncAsSint16LE(_safeMode);
}
+void Scene602::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+ _scene->addActiveVocab(VERB_WALKTO);
+ _scene->addActiveVocab(NOUN_SAFE);
+ _scene->addActiveVocab(NOUN_LASER_BEAM);
+}
+
void Scene602::enter() {
_globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('h', -1));
_globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 0));
@@ -539,12 +546,9 @@ void Scene602::actions() {
/*------------------------------------------------------------------------*/
-void Scene603::setup() {
- setPlayerSpritesPrefix();
- setAAName();
- _scene->addActiveVocab(VERB_WALKTO);
- _scene->addActiveVocab(NOUN_COMPACT_CASE);
- _scene->addActiveVocab(NOUN_NOTE);
+Scene603::Scene603(MADSEngine *vm) : Scene6xx(vm) {
+ _compactCaseHotspotId = -1;
+ _noteHotspotId = -1;
}
void Scene603::synchronize(Common::Serializer &s) {
@@ -554,6 +558,14 @@ void Scene603::synchronize(Common::Serializer &s) {
s.syncAsSint16LE(_noteHotspotId);
}
+void Scene603::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+ _scene->addActiveVocab(VERB_WALKTO);
+ _scene->addActiveVocab(NOUN_COMPACT_CASE);
+ _scene->addActiveVocab(NOUN_NOTE);
+}
+
void Scene603::enter() {
if (_game._objects[OBJ_COMPACT_CASE]._roomNumber == _scene->_currentSceneId) {
_globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXMRD_3");
@@ -688,12 +700,15 @@ void Scene603::actions() {
/*------------------------------------------------------------------------*/
-void Scene604::setup() {
- setPlayerSpritesPrefix();
- setAAName();
- _scene->addActiveVocab(NOUN_SEA_MONSTER);
- _scene->addActiveVocab(VERB_WALKTO);
- _scene->addActiveVocab(NOUN_TIMEBOMB);
+Scene604::Scene604(MADSEngine *vm) : Scene6xx(vm) {
+ _timebombHotspotId = -1;
+ _bombMode = -1;
+ _monsterFrame = -1;
+
+ _monsterTimer = 0;
+
+ _monsterActive = false;
+ _animationActiveFl = false;
}
void Scene604::synchronize(Common::Serializer &s) {
@@ -709,6 +724,14 @@ void Scene604::synchronize(Common::Serializer &s) {
s.syncAsByte(_animationActiveFl);
}
+void Scene604::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+ _scene->addActiveVocab(NOUN_SEA_MONSTER);
+ _scene->addActiveVocab(VERB_WALKTO);
+ _scene->addActiveVocab(NOUN_TIMEBOMB);
+}
+
void Scene604::enter() {
_globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('c', 0));
_globals._spriteIndexes[4] = _scene->_sprites.addSprites("*RXCD_9");
@@ -1014,11 +1037,18 @@ void Scene605::actions() {
/*------------------------------------------------------------------------*/
-void Scene607::setup() {
- setPlayerSpritesPrefix();
- setAAName();
- _scene->addActiveVocab(NOUN_OBNOXIOUS_DOG);
- _scene->addActiveVocab(VERB_WALKTO);
+Scene607::Scene607(MADSEngine *vm) : Scene6xx(vm) {
+ _dogTimer = 0;
+ _lastFrameTime = 0;
+
+ _dogLoop = false;
+ _dogEatsRex = false;
+ _dogBarking = false;
+ _shopAvailable = false;
+
+ _animationMode = -1;
+ _animationActive = -1;
+ _counter = -1;
}
void Scene607::synchronize(Common::Serializer &s) {
@@ -1037,6 +1067,13 @@ void Scene607::synchronize(Common::Serializer &s) {
s.syncAsSint16LE(_counter);
}
+void Scene607::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+ _scene->addActiveVocab(NOUN_OBNOXIOUS_DOG);
+ _scene->addActiveVocab(VERB_WALKTO);
+}
+
void Scene607::enter() {
_globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('c', 0));
_globals._spriteIndexes[3] = _scene->_sprites.addSprites("*RXCD_3");
@@ -1463,13 +1500,36 @@ void Scene607::actions() {
/*------------------------------------------------------------------------*/
-void Scene608::setup() {
- setPlayerSpritesPrefix();
- setAAName();
- _scene->addActiveVocab(VERB_WALKTO);
- _scene->addActiveVocab(NOUN_POLYCEMENT);
- _scene->addActiveVocab(NOUN_CAR);
- _scene->addActiveVocab(NOUN_OBNOXIOUS_DOG);
+Scene608::Scene608(MADSEngine *vm) : Scene6xx(vm) {
+ _carMode = -1;
+ _carFrame = -1;
+ _carMoveMode = -1;
+ _dogDeathMode = -1;
+ _carHotspotId = -1;
+ _barkCount = -1;
+ _polycementHotspotId = -1;
+ _animationMode = -1;
+ _nextTrigger = -1;
+ _throwMode = -1;
+
+ _resetPositionsFl = false;
+ _dogActiveFl = false;
+ _dogBarkingFl = false;
+ _dogFirstEncounter = false;
+ _rexBeingEaten = false;
+ _dogHitWindow = false;
+ _checkFl = false;
+ _dogSquashFl = false;
+ _dogSafeFl = false;
+ _buttonPressedonTimeFl = false;
+ _dogUnderCar = false;
+ _dogYelping = false;
+
+ _dogWindowTimer = -1;
+ _dogRunTimer = -1;
+
+ _dogTimer1 = 0;
+ _dogTimer2 = 0;
}
void Scene608::synchronize(Common::Serializer &s) {
@@ -1506,6 +1566,15 @@ void Scene608::synchronize(Common::Serializer &s) {
s.syncAsUint32LE(_dogTimer2);
}
+void Scene608::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+ _scene->addActiveVocab(VERB_WALKTO);
+ _scene->addActiveVocab(NOUN_POLYCEMENT);
+ _scene->addActiveVocab(NOUN_CAR);
+ _scene->addActiveVocab(NOUN_OBNOXIOUS_DOG);
+}
+
void Scene608::resetDogVariables() {
_globals._sequenceIndexes[5] = _scene->_sequences.startCycle(_globals._spriteIndexes[5], false, 1);
int idx = _scene->_dynamicHotspots.add(NOUN_OBNOXIOUS_DOG, VERB_WALKTO, _globals._sequenceIndexes[5], Common::Rect(0, 0, 0, 0));
@@ -2457,9 +2526,8 @@ void Scene608::actions() {
/*------------------------------------------------------------------------*/
-void Scene609::setup() {
- setPlayerSpritesPrefix();
- setAAName();
+Scene609::Scene609(MADSEngine *vm) : Scene6xx(vm) {
+ _videoDoorMode = -1;
}
void Scene609::synchronize(Common::Serializer &s) {
@@ -2468,6 +2536,11 @@ void Scene609::synchronize(Common::Serializer &s) {
s.syncAsSint16LE(_videoDoorMode);
}
+void Scene609::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+}
+
void Scene609::enter() {
_globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('c', 0));
_globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 0));
@@ -2786,11 +2859,14 @@ void Scene609::actions() {
/*------------------------------------------------------------------------*/
-void Scene610::setup() {
- setPlayerSpritesPrefix();
- setAAName();
- _scene->addActiveVocab(NOUN_PHONE_HANDSET);
- _scene->addActiveVocab(VERB_WALKTO);
+Scene610::Scene610(MADSEngine *vm) : Scene6xx(vm) {
+ _handsetHotspotId = -1;
+ _checkVal = -1;
+
+ _cellCharging = false;
+
+ _cellChargingTimer = -1;
+ _lastFrameTimer = 0;
}
void Scene610::synchronize(Common::Serializer &s) {
@@ -2805,6 +2881,13 @@ void Scene610::synchronize(Common::Serializer &s) {
s.syncAsUint32LE(_lastFrameTimer);
}
+void Scene610::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+ _scene->addActiveVocab(NOUN_PHONE_HANDSET);
+ _scene->addActiveVocab(VERB_WALKTO);
+}
+
void Scene610::enter() {
_globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('p', -1));
_globals._spriteIndexes[2] = _scene->_sprites.addSprites("*RXMRC_9");
@@ -2981,11 +3064,29 @@ void Scene610::actions() {
/*------------------------------------------------------------------------*/
-void Scene611::setup() {
- setPlayerSpritesPrefix();
- setAAName();
- _scene->addActiveVocab(NOUN_RAT);
- _scene->addActiveVocab(VERB_WALKTO);
+Scene611::Scene611(MADSEngine *vm) : Scene6xx(vm), _defaultDialogPos(0, 0) {
+ _seenRatFl = false;
+ _eyesRunningFl = false;
+ _shouldRemoveEyes = false;
+ _ratPresentFl = false;
+ _duringDialogFl = false;
+ _resetBatterieText = false;
+ _hermitTalkingFl = false;
+ _hermitMovingFl = false;
+ _alreadyTalkingFl = false;
+ _giveBatteriesFl = false;
+ _startTradingFl = false;
+ _check1Fl = false;
+ _stickFingerFl = false;
+
+ _randVal = -1;
+ _ratHotspotId = -1;
+ _hermitDialogNode = -1;
+ _hermitDisplayedQuestion = -1;
+ _nextFrame = -1;
+ _hermitMode = -1;
+
+ _ratTimer = 0;
}
void Scene611::synchronize(Common::Serializer &s) {
@@ -3018,6 +3119,13 @@ void Scene611::synchronize(Common::Serializer &s) {
s.syncAsSint16LE(_defaultDialogPos.y);
}
+void Scene611::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+ _scene->addActiveVocab(NOUN_RAT);
+ _scene->addActiveVocab(VERB_WALKTO);
+}
+
void Scene611::handleRatMoves() {
_ratPresentFl = false;
_scene->_sequences.remove(_globals._sequenceIndexes[1]);
@@ -4386,11 +4494,9 @@ void Scene611::actions() {
/*------------------------------------------------------------------------*/
-void Scene612::setup() {
- setPlayerSpritesPrefix();
- setAAName();
- _scene->addActiveVocab(NOUN_FISHING_LINE);
- _scene->addActiveVocab(VERB_WALKTO);
+Scene612::Scene612(MADSEngine *vm) : Scene6xx(vm) {
+ _actionMode = -1;
+ _cycleIndex = -1;
}
void Scene612::synchronize(Common::Serializer &s) {
@@ -4400,6 +4506,13 @@ void Scene612::synchronize(Common::Serializer &s) {
s.syncAsSint16LE(_cycleIndex);
}
+void Scene612::setup() {
+ setPlayerSpritesPrefix();
+ setAAName();
+ _scene->addActiveVocab(NOUN_FISHING_LINE);
+ _scene->addActiveVocab(VERB_WALKTO);
+}
+
void Scene612::handleWinchMovement() {
switch (_game._trigger) {
case 0:
diff --git a/engines/mads/nebular/nebular_scenes6.h b/engines/mads/nebular/nebular_scenes6.h
index 680d006f66..74467858bd 100644
--- a/engines/mads/nebular/nebular_scenes6.h
+++ b/engines/mads/nebular/nebular_scenes6.h
@@ -70,7 +70,7 @@ private:
void handleSafeActions();
public:
- Scene602(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene602(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();
@@ -84,7 +84,7 @@ private:
int _noteHotspotId;
public:
- Scene603(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene603(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();
@@ -106,7 +106,7 @@ private:
void handleBombActions();
public:
- Scene604(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene604(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();
@@ -142,7 +142,7 @@ private:
void handleThrowingBone();
public:
- Scene607(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene607(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();
@@ -190,7 +190,7 @@ private:
void handleThrowingBone();
public:
- Scene608(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene608(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();
@@ -207,7 +207,7 @@ private:
void enterStore();
public:
- Scene609(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene609(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();
@@ -228,7 +228,7 @@ private:
uint32 _lastFrameTimer;
public:
- Scene610(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene610(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();
@@ -280,7 +280,7 @@ private:
bool check4ChargedBatteries();
public:
- Scene611(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene611(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();
@@ -298,7 +298,7 @@ private:
void handleWinchMovement();
public:
- Scene612(MADSEngine *vm) : Scene6xx(vm) {}
+ Scene612(MADSEngine *vm);
void synchronize(Common::Serializer &s);
virtual void setup();