diff options
author | Strangerke | 2014-04-12 23:09:05 +0200 |
---|---|---|
committer | Strangerke | 2014-04-12 23:10:54 +0200 |
commit | d41833e8e587c3cf53c3e3263b32169fb6d1e353 (patch) | |
tree | 27dc5e3f0887f9e4c2214eb963a17aac3c125c8d /engines/mads/nebular | |
parent | 9b0f0b6efec3da058157beb25bab7083328df1da (diff) | |
download | scummvm-rg350-d41833e8e587c3cf53c3e3263b32169fb6d1e353.tar.gz scummvm-rg350-d41833e8e587c3cf53c3e3263b32169fb6d1e353.tar.bz2 scummvm-rg350-d41833e8e587c3cf53c3e3263b32169fb6d1e353.zip |
MADS: Implement Palette::refreshHighColors()
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index d6390ddfc8..b3fbedf574 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -1569,7 +1569,7 @@ void Scene104::step() { _game._player._stepEnabled = false; _game._player._visible = false; _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('a', 0), false); - warning("TODO: sub7C8DE()"); + _vm->_palette->refreshHighColors(); _globals._sequenceIndexes[2] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[2], mirrorFl, 7, 1, 0, 0); _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[2], Common::Point(198, 143)); _scene->_sequences.setDepth(_globals._sequenceIndexes[2], 4); @@ -1599,7 +1599,7 @@ void Scene104::step() { _game._player._stepEnabled = false; _game._player._visible = false; _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('a', 1), false); - warning("TODO: sub7C8DE()"); + _vm->_palette->refreshHighColors(); _globals._sequenceIndexes[3] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[3], false, 6, 1, 0, 0); _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[3], Common::Point(198, 143)); _scene->_sequences.setDepth(_globals._sequenceIndexes[3], 4); @@ -1638,7 +1638,7 @@ void Scene104::step() { _game._player._stepEnabled = false; _game._player._visible = false; _globals._spriteIndexes[4] = _scene->_sprites.addSprites(formAnimName('a', 2), false); - warning("TODO: sub7C8DE()"); + _vm->_palette->refreshHighColors(); _globals._sequenceIndexes[4] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[4], false, 8, 1, 0, 0); _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[4], Common::Point(198, 143)); _scene->_sequences.setDepth(_globals._sequenceIndexes[4], 4); @@ -1755,8 +1755,7 @@ void Scene105::step() { _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('m', 3), false); _vm->_sound->command(33); _scene->clearSequenceList(); - - warning("TODO: sub7C8DE();"); + _vm->_palette->refreshHighColors(); _globals._sequenceIndexes[0] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[0], false, 6, 1, 0, 0); _scene->_sequences.setDepth(_globals._sequenceIndexes[0], 8); |