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authorFilippos Karapetis2014-05-30 03:09:05 +0300
committerFilippos Karapetis2014-05-30 03:11:20 +0300
commitd9d173c75e354abd6e43610d1b47570eb9609c67 (patch)
treeab51870a5d7c9741bc8a211ec177993f00021fcc /engines/mads/nebular
parentff3cc3bc0f9d12bd91fcd6e243d15f6a751a961f (diff)
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MADS: Add another friendly name for a noun in scene 103
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r--engines/mads/nebular/nebular_scenes1.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp
index b34fae42b0..8cf4107ad4 100644
--- a/engines/mads/nebular/nebular_scenes1.cpp
+++ b/engines/mads/nebular/nebular_scenes1.cpp
@@ -1433,7 +1433,7 @@ void Scene103::actions() {
default:
break;
}
- } else if (_action.isAction(VERB_TAKE, 371) && _game._objects.isInRoom(OBJ_TIMER_MODULE)) {
+ } else if (_action.isAction(VERB_TAKE, NOUN_TIMER_MODULE) && _game._objects.isInRoom(OBJ_TIMER_MODULE)) {
switch (_vm->_game->_trigger) {
case 0:
_scene->changeVariant(1);