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author | Paul Gilbert | 2014-09-06 20:15:54 -0400 |
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committer | Paul Gilbert | 2014-09-06 20:15:54 -0400 |
commit | f18178fd2c0b959aa82d79feefb1c746baa9c35d (patch) | |
tree | f49547394eb908915b7e6bea9f35fb9cc555fedf /engines/mads/nebular | |
parent | 94068dddf7af94e3d9d784056b310f16f000db92 (diff) | |
download | scummvm-rg350-f18178fd2c0b959aa82d79feefb1c746baa9c35d.tar.gz scummvm-rg350-f18178fd2c0b959aa82d79feefb1c746baa9c35d.tar.bz2 scummvm-rg350-f18178fd2c0b959aa82d79feefb1c746baa9c35d.zip |
MADS: Fix palette for difficulty selection dialog
Diffstat (limited to 'engines/mads/nebular')
-rw-r--r-- | engines/mads/nebular/dialogs_nebular.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/engines/mads/nebular/dialogs_nebular.cpp b/engines/mads/nebular/dialogs_nebular.cpp index 1792dabb15..35a7d3bdc6 100644 --- a/engines/mads/nebular/dialogs_nebular.cpp +++ b/engines/mads/nebular/dialogs_nebular.cpp @@ -662,6 +662,14 @@ GameDialog::GameDialog(MADSEngine *vm) : FullScreenDialog(vm) { void GameDialog::display() { FullScreenDialog::display(); + Palette &palette = *_vm->_palette; + palette.setEntry(10, 0, 63, 0); + palette.setEntry(11, 0, 45, 0); + palette.setEntry(12, 63, 63, 0); + palette.setEntry(13, 45, 45, 0); + palette.setEntry(14, 63, 63, 63); + palette.setEntry(15, 45, 45, 45); + Scene &scene = _vm->_game->_scene; SpriteAsset *menuSprites = new SpriteAsset(_vm, "*MENU", 0); _menuSpritesIndex = scene._sprites.add(menuSprites); @@ -969,7 +977,7 @@ void GameDialog::refreshText() { DifficultyDialog::DifficultyDialog(MADSEngine *vm) : GameDialog(vm) { setLines(); - _vm->_palette->resetGamePalette(4, 8); + _vm->_palette->resetGamePalette(18, 10); } void DifficultyDialog::setLines() { |