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authorFilippos Karapetis2015-07-04 01:43:08 +0300
committerFilippos Karapetis2015-07-04 01:51:47 +0300
commit4d501c79e0334e8e26ca4d0d1c174bec7b116e55 (patch)
tree6f1a1a59b374b049728a79e36d3a686d9c2cd30a /engines/mads/phantom/phantom_scenes.cpp
parent972e7e313e170521cf624ee6e93ccf87eadeb225 (diff)
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MADS: V2: Initial work on Phantom scenes 101 and 102
Diffstat (limited to 'engines/mads/phantom/phantom_scenes.cpp')
-rw-r--r--engines/mads/phantom/phantom_scenes.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/mads/phantom/phantom_scenes.cpp b/engines/mads/phantom/phantom_scenes.cpp
index afacde7a90..f7f4d154df 100644
--- a/engines/mads/phantom/phantom_scenes.cpp
+++ b/engines/mads/phantom/phantom_scenes.cpp
@@ -28,6 +28,7 @@
#include "mads/scene.h"
#include "mads/phantom/game_phantom.h"
#include "mads/phantom/phantom_scenes.h"
+#include "mads/phantom/phantom_scenes1.h"
namespace MADS {
@@ -42,9 +43,9 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
switch (scene._nextSceneId) {
// Scene group #1 (theater, stage and dressing rooms)
case 101: // seats
- return new DummyScene(vm); // TODO
+ return new Scene101(vm);
case 102: // music stands
- return new DummyScene(vm); // TODO
+ return new Scene102(vm);
case 103: // below stage
return new DummyScene(vm); // TODO
case 104: // stage