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author | Paul Gilbert | 2016-01-08 18:46:04 +1100 |
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committer | Paul Gilbert | 2016-01-08 18:46:04 +1100 |
commit | 6e0d6e36a921972305e458fe9194548efc50dead (patch) | |
tree | 9cea2866b23cd833508c186c5635bc7edab63016 /engines/mads/phantom/phantom_scenes3.cpp | |
parent | f1a80f91a684cd0e1fc2898d92a1c7531c3b2d75 (diff) | |
download | scummvm-rg350-6e0d6e36a921972305e458fe9194548efc50dead.tar.gz scummvm-rg350-6e0d6e36a921972305e458fe9194548efc50dead.tar.bz2 scummvm-rg350-6e0d6e36a921972305e458fe9194548efc50dead.zip |
MADS: Further conversation cleanup, start of conv CND file loading
Diffstat (limited to 'engines/mads/phantom/phantom_scenes3.cpp')
-rw-r--r-- | engines/mads/phantom/phantom_scenes3.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/mads/phantom/phantom_scenes3.cpp b/engines/mads/phantom/phantom_scenes3.cpp index 3527a794b4..9fd15d3552 100644 --- a/engines/mads/phantom/phantom_scenes3.cpp +++ b/engines/mads/phantom/phantom_scenes3.cpp @@ -681,7 +681,7 @@ void Scene303::enter() { _skipFrameCheckFl = false; if (_globals[kRightDoorIsOpen504]) - _vm->_gameConv->get(26); + _vm->_gameConv->load(26); if (_globals[kCurrentYear] == 1993) { _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('z', -1)); @@ -1001,7 +1001,7 @@ void Scene304::enter() { } if (_globals[kRightDoorIsOpen504]) - _vm->_gameConv->get(23); + _vm->_gameConv->load(23); if (!_globals[kRightDoorIsOpen504]) { _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('f', 1)); @@ -1904,7 +1904,7 @@ void Scene308::enter() { _skip1Fl = false; _skip2Fl = false; - _vm->_gameConv->get(26); + _vm->_gameConv->load(26); _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('a', 0)); _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('b', 0)); _scene->_userInterface.setup(kInputLimitedSentences); @@ -2241,7 +2241,7 @@ void Scene309::enter() { _anim0ActvFl = false; _boatStatus = 1; - _vm->_gameConv->get(26); + _vm->_gameConv->load(26); _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('x', 0)); _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('x', 1)); |