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authorD G Turner2019-12-06 03:34:11 +0000
committerD G Turner2019-12-06 03:34:11 +0000
commite75722665d1f3687a71927670e4e2a4491597a53 (patch)
tree7a6bab1f1a889eed49496aeb698635cf141aaea7 /engines/mads/phantom/phantom_scenes5.cpp
parent3ca5080d3e5c340a6db0def09745201b7f153197 (diff)
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MADS: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
Diffstat (limited to 'engines/mads/phantom/phantom_scenes5.cpp')
-rw-r--r--engines/mads/phantom/phantom_scenes5.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/mads/phantom/phantom_scenes5.cpp b/engines/mads/phantom/phantom_scenes5.cpp
index 03375c98d3..36cc4fceb2 100644
--- a/engines/mads/phantom/phantom_scenes5.cpp
+++ b/engines/mads/phantom/phantom_scenes5.cpp
@@ -406,6 +406,9 @@ void Scene501::actions() {
_vm->_gameConv->stop();
_scene->_nextSceneId = 506;
break;
+
+ default:
+ break;
}
}
} else {
@@ -455,6 +458,9 @@ void Scene501::actions() {
_scene->_sequences.setDepth(_globals._sequenceIndexes[1], 1);
_scene->_nextSceneId = 502;
break;
+
+ default:
+ break;
}
} else {
switch (_game._trigger) {
@@ -1297,6 +1303,9 @@ void Scene502::room_502_initialize_panels() {
case 4:
curPuzzleSprite = 38;
break;
+
+ default:
+ break;
}
}
}
@@ -1344,6 +1353,9 @@ void Scene502::animateFireBursts() {
_fire4ActiveFl = true;
}
break;
+
+ default:
+ break;
}
}