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author | Paul Gilbert | 2018-02-22 22:12:14 -0500 |
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committer | Paul Gilbert | 2018-02-23 15:23:20 -0500 |
commit | d132d66c2825cddf215b19d787a2797e8dbad8ed (patch) | |
tree | c38e5351b7cd0c70fbe5457bf4e46ac69ba22f7c /engines/mads/phantom | |
parent | 6b523a1d04da385d08d5b38f9e51cdb9b6c5fd33 (diff) | |
download | scummvm-rg350-d132d66c2825cddf215b19d787a2797e8dbad8ed.tar.gz scummvm-rg350-d132d66c2825cddf215b19d787a2797e8dbad8ed.tar.bz2 scummvm-rg350-d132d66c2825cddf215b19d787a2797e8dbad8ed.zip |
XEEN: Add Clouds of Xeen MAE and Spells to xeen.ccs
The later games stored them in resources, but Clouds of Xeen had
them hardcoded. So this adds them under the same resource names
as the later games, so the existing code can load them
Diffstat (limited to 'engines/mads/phantom')
0 files changed, 0 insertions, 0 deletions