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authorPaul Gilbert2014-05-24 15:05:23 -0400
committerPaul Gilbert2014-05-24 15:05:23 -0400
commit0d54216beb634ee3c8ef1be12b5935d63f040746 (patch)
tree260cd8ae329655aa5d0eca7995323802c6022759 /engines/mads/player.cpp
parent722b32506e5d28a5037b1bb1bef6f8759af13423 (diff)
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MADS: Fix checks for assets count when calling releasePlayerSprites
Diffstat (limited to 'engines/mads/player.cpp')
-rw-r--r--engines/mads/player.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/mads/player.cpp b/engines/mads/player.cpp
index a9c9f113ff..a9bc0cd485 100644
--- a/engines/mads/player.cpp
+++ b/engines/mads/player.cpp
@@ -694,8 +694,7 @@ void Player::releasePlayerSprites() {
_spritesLoaded = false;
_spritesChanged = true;
- // FIXME: Find out why this occurs
- if (scene._sprites.size() > 0) {
+ if (scene._sprites._assetCount > 0) {
warning("Player::releasePlayerSprites(): leftover sprites remain, clearing list");
scene._sprites.clear();
}