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author | uruk | 2014-05-30 11:14:47 +0200 |
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committer | uruk | 2014-05-30 11:14:47 +0200 |
commit | bb2f8dd68e1d6b2b30b07f60c0cd4e125b47ea4d (patch) | |
tree | 9a1e28cfb1eb1a322225c05adc0962a2f96ea521 /engines/mads/rails.h | |
parent | 5ad4e157e5398347651a0da0db07f9daf01bf373 (diff) | |
parent | 0a46d67baea121bed0511ce45bfdd8438a43d35d (diff) | |
download | scummvm-rg350-bb2f8dd68e1d6b2b30b07f60c0cd4e125b47ea4d.tar.gz scummvm-rg350-bb2f8dd68e1d6b2b30b07f60c0cd4e125b47ea4d.tar.bz2 scummvm-rg350-bb2f8dd68e1d6b2b30b07f60c0cd4e125b47ea4d.zip |
Merge branch 'master' of https://github.com/scummvm/scummvm into cge2
Diffstat (limited to 'engines/mads/rails.h')
-rw-r--r-- | engines/mads/rails.h | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/engines/mads/rails.h b/engines/mads/rails.h new file mode 100644 index 0000000000..e6cab08f85 --- /dev/null +++ b/engines/mads/rails.h @@ -0,0 +1,134 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MADS_RAILS_H +#define MADS_RAILS_H + +#include "common/scummsys.h" +#include "common/array.h" +#include "common/rect.h" +#include "common/serializer.h" +#include "common/stack.h" +#include "mads/msurface.h" + +namespace MADS { + +class WalkNode { +public: + Common::Point _walkPos; + uint16 _distances[MAX_ROUTE_NODES]; + bool _active; + + /** + * Constructor + */ + WalkNode(); + + /** + * Loads the scene node + */ + void load(Common::SeekableReadStream *f); +}; +typedef Common::Array<WalkNode> WalkNodeList; + +/** + * This class handles storing the intermediate walk node points for a + * given scene, and calculating walking routes between any two positions. + */ +class Rails { +private: + WalkNodeList _nodes; + DepthSurface *_depthSurface; + int _depthStyle; + int _routeLength; + int _next; + int _tempRoute[MAX_ROUTE_NODES]; + Common::Stack<int> _routeIndexes; +private: + /** + * Change the position of a walking node. Doing so causes a recalculation of the + * distance between it and every other node, and vice versa + */ + void setNodePosition(int nodeIndex, const Common::Point &pt); + + int getRouteFlags(const Common::Point &src, const Common::Point &dest); +public: + /** + * Constructor + */ + Rails(); + + /** + * Loads the scene data for the list of intermediate walk nodes and the + * depth surface to use. + * @param nodes Intermediate walk-points + * @param depthSurface Depth surface to use + */ + void load(const WalkNodeList &nodes, DepthSurface *depthSurface, int depthStyle); + + /** + * Set up a route between two points in a scene + */ + void setupRoute(bool bitFlag, const Common::Point &srcPos, const Common::Point &destPos); + + void setupRouteNode(int *routeIndexP, int nodeIndex, int flags, int routeLength); + + /** + * Resets any currently running route + */ + void resetRoute(); + + /** + * Scans along an edge connecting two points within the depths/walk surface, and returns the information of the first + * pixel high nibble encountered with a non-zero value + */ + int scanPath(const Common::Point &srcPos, const Common::Point &destPos); + + /* + * Return the number of walk nodes in the calculated route + */ + int size() const { return _routeIndexes.size(); } + + /** + * Returns true if the current calculated walk route is empty + */ + bool empty() const { return _routeIndexes.empty(); } + + /** + * Returns the data for a given walk node + */ + const WalkNode &operator[](int idx) { return _nodes[_routeIndexes[idx]]; } + + const WalkNode &popNode(); + + void resetNext() { _next = 0; } + int getNext() { return _next; } + + /** + * Synchronize the data for the route + */ + void synchronize(Common::Serializer &s); +}; + +} // End of namespace MADS + +#endif /* MADS_RAILS_H */ |