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author | Paul Gilbert | 2016-03-10 21:51:23 -0500 |
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committer | Paul Gilbert | 2016-03-14 20:56:26 -0400 |
commit | b4e3d4abc16d9996651874c8952b1ce846dcb6a1 (patch) | |
tree | 73fa735117b04d3643693f156d635bced2c32053 /engines/mads/scene.cpp | |
parent | 9c7569b74bf3493f7970a912ae54b87d73e6633e (diff) | |
download | scummvm-rg350-b4e3d4abc16d9996651874c8952b1ce846dcb6a1.tar.gz scummvm-rg350-b4e3d4abc16d9996651874c8952b1ce846dcb6a1.tar.bz2 scummvm-rg350-b4e3d4abc16d9996651874c8952b1ce846dcb6a1.zip |
MADS: Changed engine to use Graphics::ManagedSurface
Diffstat (limited to 'engines/mads/scene.cpp')
-rw-r--r-- | engines/mads/scene.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/engines/mads/scene.cpp b/engines/mads/scene.cpp index 83ab1151a9..66f56f9407 100644 --- a/engines/mads/scene.cpp +++ b/engines/mads/scene.cpp @@ -89,8 +89,7 @@ Scene::~Scene() { } void Scene::restrictScene() { - _sceneSurface.init(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT, MADS_SCREEN_WIDTH, - _vm->_screen.getPixels(), Graphics::PixelFormat::createFormatCLUT8()); + _sceneSurface.create(*_vm->_screen, Common::Rect(0, 0, MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT)); } void Scene::clearVocab() { @@ -517,7 +516,7 @@ void Scene::drawElements(ScreenTransition transitionType, bool surfaceFlag) { if (_posAdjust != Common::Point(0, 0)) warning("Adjust used %d %d", _posAdjust.x, _posAdjust.y); // Copy background for the dirty areas to the screen - _dirtyAreas.copy(&_backgroundSurface, &_vm->_screen, _posAdjust); + _dirtyAreas.copy(&_backgroundSurface, _vm->_screen, _posAdjust); // Handle dirty areas for foreground objects _spriteSlots.setDirtyAreas(); @@ -528,11 +527,11 @@ void Scene::drawElements(ScreenTransition transitionType, bool surfaceFlag) { _spriteSlots.drawSprites(&_sceneSurface); // Draw text elements onto the view - _textDisplay.draw(&_vm->_screen); + _textDisplay.draw(_vm->_screen); if (transitionType) { // Fading in the screen - _vm->_screen.transition(transitionType, surfaceFlag); + _vm->_screen->transition(transitionType, surfaceFlag); _vm->_sound->startQueuedCommands(); } else { // Copy dirty areas to the screen |